What do y'all think about this house rule?
If you make a death save, you get "half" an action. Anything you do you will be at disadvantage or you can move half your speed.
If you are brought back from 0 hit points (via healing, etc.), you gain a level of exhaustion.
The goal is to nerf yoyo healing while balancing it out a bit. Also to make death saves more meaningful and to balance out the auto-exhaustion.
Maybe also allow revivify to remove exhaustion. This could also add some mechanical possibility for performing something heroic while dying.
If you make a death save, you get "half" an action. Anything you do you will be at disadvantage or you can move half your speed.
If you are brought back from 0 hit points (via healing, etc.), you gain a level of exhaustion.
The goal is to nerf yoyo healing while balancing it out a bit. Also to make death saves more meaningful and to balance out the auto-exhaustion.
Maybe also allow revivify to remove exhaustion. This could also add some mechanical possibility for performing something heroic while dying.