Olgar Shiverstone
Legend
Is it me, or are rogues and monks just as good of fighters as fighters? All get the same attack, damage, and expertise dice progressions; all get skills/maneuvers (though there are technique differences). So what's a fighter except a tougher rogue who wears armor?
I'd like to see the progressions modified so that the fighter is the better fighter, if only slightly so.
Also: complexity creep is beginning to concern me; I'll start a separate thread.
I'd like to see the progressions modified so that the fighter is the better fighter, if only slightly so.
Also: complexity creep is beginning to concern me; I'll start a separate thread.