Declare a Race and Class, then Roll!

Human Wizard,

Str 15 +2
Dex 12 +1
Con 10
Int 10
Wis 6 -2
Cha 11

The lowly apprentice to a con-artist hedge wizard who treats him little better than a slave and deludes him into service with promises of magic this character cannot begin to comprehend. His dreams of wizardry have clouded him from seeing his true path as a warrior. He has spent years of his life working away for his conieving master and all he has to show for it are some cantrips and a few scraps of knowledge.
 

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CrusaderX said:
Human Paladin

STR 8
DEX 10
CON 6
INT 13
WIS 13
CHA 8

At least he'll be smart and wise enough to know that he'll probably be a marytr.

negs outweigh positives but if somone were to keep him...

Weak at birth but showing a different kind of promise he was inducted into the order at an early age. Groomed not for the front line, but rather as a planner and guide for greater warriors, he was given an education in military history and the the ways of the right. And as a result of a life without risk, he became a spoiled brat. Such a character might run away from his post to prove himself, or because he decided the order was full of fools, and now seeks the power of magic. ;)
 


Half Elf Monk!

Str 13
Dex 7
Con 13
Int 9
Wis 8
Cha 12

Wow... thats innefective. I mean, he can hit stuff, and take damage, but, his AC is... 7. -2 for dex, -1 for wisdom. And people like him
 

Elven Monk!

Str 15
Dex 20
Con 10
Int 14
Wis 15
Cha 11

Very playable...

Course my first roll (which I rerolled was)

6
9
11
6
5
12

heh,

Cedric
 

I'm In....

Half-Orc Driud

STR - 15 (17) +3
DEX - 10
CON - 7 -2
INT - 6 (4) - 3
WIS - 17 + 3
CHA - 8 (6) - 2

Yea, yea, I know he's got a total of -1 of mods but, I might actually use this guy as an NPC, not bad.

I see this guy as the quinnesential lonner, more at home in the winderness than among even his own kind he even finds it hard to establish relationships with animals. While he is, however, an astute observer of his surroundings he lacks the intellect and people skills to bring these observations to those who need them. Being exceptinally strong even for those of his own kind he lacks the stamina to engage in melee for extended periods. He should infect himself with the shape shifters disease ASAP this will help him to balance out his weaknesses with his strengths.

Wereboar here we come....
 

Human Fighter - Always works :)

Str: 12
Dex: 13
Con: 9
Int: 11
Wis: 14
Cha: 12

Hrm... obviously a traditional footman, nothing particularly special. He'd probably come from a backwater town where his skill is necessary, but he still needs to work a normal job 90% of the time.
 

Elven Fighter/Mage

Rolled in order:
Str: 14
Dex: 9 (7+2)
Con: 8 (10-2)
Int: 17
Wis: 13
Cha: 10

Wow, that was my first roll (and I did declare my race/class first)! The dice are never that good to me!

Starman
 
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Awakened Dire Bear Samurai

Str 32
Dex 15
Con 14
Int 7
Wis 9
Cha 14

He's one mean teddy. He may not be the sharpest tool in the shed, but his katana sure as hell is. He's great with the kids, and can perform all sorts of neat tricks.
 


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