D&D 5E Deconstructing 5e: Typical Wealth by Level

Wylliam Judd1

First Post
For Tier 1 for example I get this:

2100 CP = 21 GP
1050 SP = 105 GP
70 GP = 70 GP
Gems/Art Objects worth 180 GP (rounded up from 179.7)

That comes out to 376 GP for the party, or 94 gold per party member per Tier 1 hoard. I rounded that to 400 gp for the table in my previous comment. But, I'm not sure where you got your 140 gp from, and I'm curious.
 

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Maxperson

Morkus from Orkus
For Tier 1 for example I get this:

2100 CP = 21 GP
1050 SP = 105 GP
70 GP = 70 GP
Gems/Art Objects worth 180 GP (rounded up from 179.7)

That comes out to 376 GP for the party, or 94 gold per party member per Tier 1 hoard. I rounded that to 400 gp for the table in my previous comment. But, I'm not sure where you got your 140 gp from, and I'm curious.
An average roll on the hoard table gives art objects worth 125 gold as an average. Then you have 1d6 items from table A, averaging 3.5. We are at 321g before figuring out items. Potions average 75g each, and healing potions are an average roll. If you take 3 potions, that's 225 more gold. So now we are at 546g, which ends up at 136.5 per person of a 4 man group. Round up to 140 is what I'm guessing.
 

Weiley31

Legend
Amazingly, in my duo only pc campaign that I DM: the pcs just acquired 1000 gp after yesterdays session. But since its the two of them, that means both of them split it 500/500. Which means if going by this chart, I'm only 100 gold over the recommended 420 gp for level 4.

For somebody whose still trying to figure out loot and doing it properly, I feel that's not bad and I'm a bit proud of myself.

Part of me has a House Rule or plan on House Ruling it that whenever they level up, they also roll their class's starting wealth to add on to whatever they have currently.
 

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