The Sigil
Mr. 3000 (Words per post)
That's the idea, though I noted that characters' effective levels get a little bit fuzzy - a "Core Rules" character with 5999 XP is not noticeably different from one with 3000 XP... but one with 6001 XP is a LOT different than one with 5999 XP. In an XP-ability-buy system, a character with 5999 XP is a lot different from one with 3000 XP but probably no different from one with 6001 XP.rgard said:I just ordered the product, so I don't know how it works yet, but I would think that for creating appropriate encounters, you just need to go back to the total amount of experience the character has, cross check that against the original level advancement table.
For example, you have a character that has a mix of Wizard and Rogue abilities and he has a total of 3400 xps. He should be (if the mechanics for this are right) equivalent in power to any 3rd level character. He and the rest of the characters should be encountering 3 CR critters.
Thanks,
Rich
What this means to me is that, as Umbran suggested, a GM has to use a little more discretion - a character with 5999 XP, even though he'd be "3rd level" in the regular system, is pretty much the equivalent of a 4th-level character in an XP-purchase system.
--The Sigil
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