Well, with the deadline fast approaching here is Nor and crew
[sblock="Revised Nor Darak"]
Basics:
Name: Nor Darak
Race: Human
Class: Scoundrel 2, Jedi Gaurdian 5, Jedi Weapon Master 3
System: ?
Sex: Male
Age: 27
Height: 1.75 meters (5'9")
Weight: 73 kilos (165 lbs)
Eyes: Blue
Hair: Brown
Rep: +3
FP: 11 (+10 from levels, +2 constructed own lightsaber, +1 from Force Sensitive)
Appearance: Nor is a relatively short, thin human with dark wavy hair and a ready grin framed by his mustasche and goatee.
Most people almost instantly want to smile at him when you engage him in conversation. He dresses in nice quality black clothing
and carries his lightsaber (gold colored blade) at his side.
Combat:
VP: 70 / 70
WP: 14
Defense: 21 (+10 base, +9 defense bonus, +2 dex)
23 vs 'blasters' with defelect and can redirect at -3
Init: +2
BAB: +9/+4 Fort: +9 (+6 base, +3 Con)
MAB: +11/+6 Ref: +12 (+9 base, +2 Dex)
RAB: +11/+6 Will: +7 (+5 base, +2 Wis)
Lightsaber +11/+11/+6 or +13/+8 for 4d8-1, crit: 19-20/x2
favorite maneuver: Disarm at (+AB, +4 Improved Disarm, +4 Large Weapon), follow w/ Force Mastery free action of Move Object (2 vp) to get weapon = Lol!
Stats:
Str: 8 (-1) 0 pts
Int: 14 (+2) 6 pts
Wis: 15 (+2) 6 pts
Dex: 14 (+2) 6 pts
Con: 15 (+2) 6 pts
Cha: 14 (+2) 6 pts
Skills:
Basic Skills
Computer Usage +10 = 8 Ranks + 2 Int
Craft: Lightsaber +5 = 3 Ranks + 2 Int
Diplomacy +10 = 8 Ranks + 2 Cha
Entertain: Comedy +5 = 3 Ranks + 2 Cha
Gambling +5 = 3 Ranks + 2 Cha
Hide +17 = 5 Ranks + 2 Dex + 10 Suit
Move Silently +13 = 1 Ranks + 2 Dex + 10 Suit
Search +2 = 0 Ranks + 2 Int
Sense Motive +5 = 3 Ranks + 2 Wis
Spot +2 = 0 Ranks + 2 Wis
Tumble +8 = 6 Ranks + 2 Dex
Langauges:
Read/Write/Speak: Basic, Sith, Binary
Force Skills
Affect Mind +15 = 13 Ranks + 2 Cha
Battle Mind +12 = 9 Ranks + 3 Con
Move Object +15 = 13 Ranks + 2 Int
Heal Other +10 = 8 Ranks + 2 Cha
Heal Self +5 = 1 Ranks + 2 Wis +2 Attuned
Ship Skills
Astrogate +10 = 8 Ranks + 2 Int
Pilot +15 = 13 Ranks + 2 Dex
Repair +5 = 3 Ranks + 2 Int
Special Abilities:
Deflect: Defence +2
Deflect: Attack -3
Increase Light Saber Damage +2d8
Illict Goods
Lucky: 1/day
Weapon Mastery: Rapid Strike
Feats:
Force
Alter
Attuned
Control
Force Mastery
Force Sensitive
Sense (1st Level Jedi Guardian)
Combat
Exotic Weapon Proficiency - Lightsaber
Exotic Weapon Proficiency - Great Lightsaber
Expertise
Improved Disarm
Weapon Finese
Weapon Focus: Light Saber
Weapon Group: Blaster Pistols
Weapon Group: Simple Weapons
Other
Starship Operation - Star Fighter, in this case "War Pig"
Equipment & Wealth
Dual Phase Lightsaber
Aratech R82 Jump Boots
4 spare fuel packs
Aliexie/Kronbing Stealth Suit
Modified: +1 less dex penalty
Personalized: looks like clothing
Naboo Technologies Secure-A3 Comlink
50km, encryptable DC 35
Culcanis MicroInstruments Tagger
Vidgraph Peer Macrobinoculers
Dark vision, low ligth vision, spot -1/8 meters
moutable on hood for stealth suit
Credits: 300
[/sblock]
[sblock="4 Students"]
Derryl Vandenboom II. Noble 1/Jedi Guardian 4. A 14 year old male Adarian student of the force. Derryl is the spoiled scion of a famous family.
He actually tries pretty hard to learn the ways of a Jedi - or he would be out regardless of his family's connections. . .
But, his attitudes end up getting in the way and alienating others as often as not. Like a cat, he seems to likes Nor a lot for some reason, even though Nor is not exactly partial to him.
None the less, Derryl is on Nor's short list for padawan, figuring him a good candidate for a fixer' upper as it where.
Threesa Reed. Jedi Councilor 3. A shy 13 year old female human force user whose mastery of the force has been slower than that of her fellows.
This has produced some feelings of insecurity and lack of confidence inside herself. She is crushing fierce on Nor, but has it under control most of the time.
Nor has (obviously) not returned the feelings although he has gone along giving her extra piloting lessons when he can. She not only has an aptitude, but
he also hopes that it will break the insecurity bubble. Nor has an eye on her as one of two leading candidates for his Padawan learner, but only if she can get over that crush first.
Roos Feldmith. Jedi Councilor 5. A 15 year old human and a born pessimist. Roos is very, very bright, but has both a bit of a sarcastic mouth and philosophical bent.
Nor sees a lot of potential in Roos as well, as he does with all 'his' of students when you get right down to it. IF his attitude and motivation changed a bit he would be fine.
Then again, that is Nor talking, someone who is not exactly a traditional Jedi of any sort.
Vassa. Jedi Guardian 4. A strong 11 year old female Farghul force user and recent arrival. Vassa is someone who rarely thinks ahead about what she is doing, and sometimes makes situations worse because of it.
Nor hopes that some patients an common sense will work its way into her head, but beyond that she will probably make a fine Jedi some day assuming she does not go off and get herself (or someone else) killed before then.
Given all that, at this time he does not see himself taking her on as a Padawan learner as others need his attention more.
[/sblock]
[sblock="Nor's Ship: War Pig"]
Space Ship: Designed as per Starships of the Galaxy
Nor's Ship - War Pig
Description:
War Pig is a 60' long solid, but decrepit appearing star fighter that is almost big enough to be a transport. However, looks can be decieving, as War Pig is actually immaculatly kept and maintained with the outer appearance purposely kept in line with a lightly armed tramp inorder to reduce unwanted attention.
Visually, imagine a reversed twin tailed manataray with the two rigid "tails" sticking straight out parallel to the sides of the ray's main body. The Ion engines would be where the "mouth" would be and crew quarters are along either "tail" with a cockpit on the right "tail". Cargo is stored in the center "belly" area, ahead of the engines, and loaded from a ramp that descends from beneath the "belly" area.
The only visible armarment consists of a ion cannon turrets mounted on the outside leading edge of both tails and one on top near the engnes; all to give them near 360 dgreee fire arc. The remaining main gun is concealed and Nor has kept that a secret.
Crew accomidations include a rather spacious lounge/galley and cockpit along one "tail" along with two sets of facilites. THe other tail has two small double state rooms with facilites at either end and 8 medium sized "coffin" births between them.
Stat Block:
Class: Starfighter, Cost: 398,500, Size: Tiny (20m long), Initiative: +4 (+2 size, +2 crew), Crew: 1 (Nor), Passengers: 15, Cargo Capacity: 47 tons, Consumables: 2 weeks,
Hyperdrive: 2x, Backup Hyperdrive: 12x, Maximum Speed: Ramming (10), Maneuver: +20 (+2 size, +3 thrusters, -2 armor, +1 settings, +15 crew), Defense: 27 (+10 base, +5 armor, +2 size)
Shield Points: 120, Hull Points: 150, DR: 10
Weapon: TurboQuad Laser, Fire Arc: Turret, Attack Bonus: +15 (+2 size, +4 targeting, +9 Nor) , Damage: 6d10x5, Range Modifiers: P 0, S 0, M -2, L -4
Weapon: Ion Cannon, Fire Arc: Turret, Attack Bonus: +13 (+2 size, +2 targeting, +9 Nor) , Damage: Special, Range Modifiers: P 0, S 0, M -2, L -4
Star Ships of the Galaxy Build Info:
Type: Star Fighter
Size: Tiny 1 pt +2 size mod DR 10 Armor 15 (10 base, + 5 Armored)
Automation: Crew 1 10 pt
Life Support: 16 Total 4 pt
Stowage 47 Tons 5 pt
Consumbles: 2 weeks 4 pt
Hyperdrive: x2 7 pt
Backup Hyperdrive: 12x 1 pt
Ion Engines: Ramming 12 pt Maneuverability: Avg +2 (-2 armor, +3 maneuvering thrusters, +1 Inertial settings) Speed: Ramming 10 (9 engines, +1 MC Ion drives)
Shields: 120 10 pt
Super Structure: 150 5 pt
Weapons Suite: 32 9 pt
Options:
Maneuvering Thrusters 32,000 +3 piloting, 1 ton storage
Armor 100,000 -2 piloting, +5 Defense, DR 10
MC Ion Engines 20,000 +1 Speed
2/3 Q ship Treatment 6 pt 30,000 concelealed: cargo hold, 2 droid fighter bays, main gun
Inertial Dampers Set Low +1 Piloting, failed roll = d4 VP/WP damage to crew/passengers
Subspace Transciever 3,000
Weapons:
1x Turret 1x TurboQuadLaser 20,000 6d10x5, +4 targeting computer, modified: -5 autofire penalty, 20 firm points, concealed
3x Turret 1x Ion Cannon 11,250 -2 Ionize on up to medium sized targets, +2 targeting computer, modified: long range, 4 firm points each
2x Droid Starfighter bays 1 ton each storage each
Droids
1x Used Droid Star Fighter 5,000 Wayne, quirk: gets easily lost, mod: beam weapons have alt trigger set to 1d10x2 for training purposes
1x Used R2 Astromech Droid 2,250 Timone, quirk: thinks he is smarter than most living beings
Other:
1 Pot Bellied Pig Priceless "Captain" Pumba, Nor's pet, "runs" ship
Costs:
Point cost 74 pt 175,000
Options cost 223,500
Total: 398,500
[/sblock]