pallandrome
First Post
Yeah, getting hit by turbo-lasers is pretty much instantly fatal to anyone. So it's base times multiplier, minus DR.
pallandrome said:Yeah, getting hit by turbo-lasers is pretty much instantly fatal to anyone.
Torillan said:Since I'm still working on the character, and there are several excellent characters posted already, I'll bow out of this one. Thanks for the opportunity!
Drowned Hero said:Im sorry but it seems im not capable of follow this rhythm. I was thinking on working more on this character in a couple of days, say thuesday-friday.
Please tell me if its ok i use a bit more time then the rest. RL sucks atm.
I think that should work just fine. Perhaps he's more of an abstract thinker, used to being inside his own head so much that he doesn't really think in terms of language anymore, but just in ideas, emotions, and concepts. I may want to have you write a couple of examples of what converstion with Xual would be like, just so I can get more of a sense for it.Drowned Hero said:Inclusive i would like that you allow me that i migh be a languague in code. Not the developed sentence but a more short strike of idea that i plant in their heads, thats for the imediate emotion of what the character feels like in a emergency their would sence that i beleieve to be danger and maybe in what direction it comes from. I see lots of roleplay oportunities in that. The usal conversation, as in a trivial setting i can write as normal.
Sorry for the confusion. I actually meant that instead of gaining a dark side point for using rage, he would lose a dark side point, not gain a light side point.Drowned Hero said:Thanks I will note in character the +1 light side point when using rage.
Whenever your character does something out of anger, or uses a power from the dark side of the force, they gain a dark side point. As they gain more and more dark side points, they have a chance of becoming corrupted, which can lower their physical stats. If you have the rulebook (revised edition), the rules for dark side points are on page 181. Also, note that although your rage special ability causes you to lose one dark side point, you can also potentially gain more dark side points if you commit evil acts while in rage (such as killing helpless students, torturing opponents, etc).Drowned Hero said:very intresting. I dont remember quiet how the dark points works. Please fill me in on this.
pallandrome said:Indeed, upon further investigation, I would like to trade in (at GMs Option of course) Dissipate Energy and Force Mind for Split Force and Kinetic Combat. My main combat weapon will still be a heavy blaster that's stuck on the "stun" setting. Or throwing a starfighter at them. Depends on how much they need a good squishing.
nonamazing said:Speaking of suggestions, I was looking at the Scoundrel's 'Lucky' ability, and thought a neat Force power for Nor might be the ability to spend vitality points to gain extra Luck uses. What do you think?
Fenris2 said:Possible House Rule combat wise. Having looked at it a bit, the idea of taking DR off before the guns multiplier makes way way much more sense then the alternative. It hardly changes how capital weapons paste starfighters/transports - if they hit - but it really helps prevent a star destroyer from getting skunked by a few smaller ships. . . Pretty much as it should be imho.
pallandrome said:This is actually one of the reasons WHY they apply DR afterwards. It gives the little starfighters a reason to exist. Otherwise, there would be no need for large capitol ships to waste space with compliments of fighters, since they would be highly ineffective.
Imperial Star Destroyer stat block: Change DR to 60, change Initiative to -8 (-8 size), change Maximum Speed in Space to Attack (6 squares/action), and change Point laser cannons attack bonus to +14 (+0 size, +2 crew, +8 fire control, +4 battery fire). Replace turbolaser range modifiers entry with "Maximum Range: Long." Replace ion cannons range modifiers entry with "Maximum Range: Medium." Replace point laser cannons range modifiers entry with "Maximum Range: Point Blank."
pallandrome said:Ahh, I forgot about that. They released a bunch of errata for space combat. most importantly, they upped the DR on all the big ships.
It changes the situation significantly, IMO. Essentially, double the DR for every ship in the book.