Deepwood Sniper


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I think the Deepwood Sniper gets Keen Arrows (19-20) at 1st level. The 6th level power Keen Edge is undefined (at least in my copy of the book), and would seem a little redundant.
 

Is there errata somewhere stating what the 6th level "Keen Edge" ability does?

There's Errata somewhere stating that there is no 6th level "Keen Edge" ability.

If you look really carefully, you'll see it's not actually printed in your copy of Masters of the Wild - someone went through every copy with a fine-tipped black marker and wrote it in just to mess with your head.

-Hyp.
 


Keen Edge

well Keen Edge is a thrid level spell. so like True Strike at 10th there should be a times per day. One might assume once/day.

However I am not sure if the benifit for Keen Edge is stackable with Keen Arrow even if you were to have the ability to cast it on yourself
 



This one wasn't in the Errata when I looked it up.

There's 2 critical improvement types. Bonuses of the same type don't stack.

1st) Magical Enhancements to your weapon, such as it has the Keen enchantment, it is affected by a Keen Weapon spell or the 1st level Ability of the Deepwood Sniper.

2nd) Character abilities, such as Foe Hunter or Improved Critical.

For example, a sword usually has 19-20/x2. It becomes 17-20/x2 if it gets affected by either type or 15-20/x2 if it gets affected by both types.

A character with Foe Hunter: Orc and Improved Critical: Longsword still has a crit of 17-20/x2 when hitting an Orc with a Longsword.
 

A character with Foe Hunter: Orc and Improved Critical: Longsword still has a crit of 17-20/x2 when hitting an Orc with a Longsword.

?? A Foe Hunter doesn't have any threat-range-modifying abilities...?

A Weapon Master does, and it stacks with both Keen Edge and Improved Critical. A Longsword Weapon Master with a Keen Longsword and Improved Critical has a threat range of 13-20.

-Hyp.
 

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