the Jester
Legend
Closer to A, but neither A nor B.
To me, a campaign is the set of adventures that take place in a setting or series of connected settings. There needs to be some form of continuity, but it needn't be continuity of characters, players or even the world itself necessarily. Nor need the campaign include only one "story" (whatever that means in the context of rpgs, he said with a derisive snort).
For instance, my current campaign world is Cydra, but you could make an argument that my campaign extends back to Greyhawk and about 1981.
To me, a campaign is the set of adventures that take place in a setting or series of connected settings. There needs to be some form of continuity, but it needn't be continuity of characters, players or even the world itself necessarily. Nor need the campaign include only one "story" (whatever that means in the context of rpgs, he said with a derisive snort).
For instance, my current campaign world is Cydra, but you could make an argument that my campaign extends back to Greyhawk and about 1981.