I did not say that being magical would make the feat useless against them, but it should be harder to deflect.Bryntryst said:Being magical doesn't inherently disqualify the feat from functioning. Only "unusually massive ranged weapons and ranged attacks generated by spell effects can’t be deflected." So if your bow was enchanted to turn regular arrows into flying telephone poles, I think I would probably agree with you.
I think that even then the feat should work, but with a higher DC.Unless it reaches bullet speed, I think the feat is still working as intended.
That's a good idea, the question is what would be an appropriate DC?Aust Diamondew said:You could always just go back to the way it worked in 3.0. Or make it reflex DC 10/15/20/whatever+enhancment bonus+str. bonus (for mighty bows).
Aust Diamondew said:That would be an awesome weapon, wonder how much it would cost.
Make it a counter, based on the pre-existing stat that says how hard you are to hit: 1/round as an immediate action, you gain (char level) to AC vs ranged weapons.kolikeos said:I did not say that being magical would make the feat useless against them, but it should be harder to deflect.
I think that even then the feat should work, but with a higher DC.
That's a good idea, the question is what would be an appropriate DC?
Shilsen: Physics is a houserule.Bryntryst said:Injecting real-life physics doesn't always work.
Damn - I was just going to post that! And you had me worried for a moment, since I misread it as "Shilsen is a house rule"Darklone said:Shilsen: Physics is a houserule.
Michael Silverbane said:The only problem with the way that Deflect Arrows works in 3.5 (the automatic deflection) is when you combine them with the epic feats, Infinite Deflection and ... the other one, that allows you to deflect ranged spells. Then it becomes hideous.
Later
silver
shilsen said:Damn - I was just going to post that! And you had me worried for a moment, since I misread it as "Shilsen is a house rule"![]()