MeepoTheMighty said:
I'm really curious as to why WOTC decided to put stats for gods in this book. Pretty much every post on the threads for this book say something along the lines of "nice book...I'll never use the stats, but everything else is good." So why waste so much space on them? Did they do ANY market research? Is it just to placate the horde of old-schoolers out there?
Well, I'd say its about time they did something just for old schoolers...
1. "Demon" and "devil" are still entirely inseparable from the "tanar'ri" and "baatezu" names, and the Blood War, unfortunately, is still canon.
2. Despite the ceaseless grumbling of Planescape fans, the Great Wheel detailed in the MotP is much closer to that setting than the original MotP. Sigil is referenced and the Lady of Pain is still around.
Most of the Planescape titles for planes are still retained, such as Celestia, Bytopia, Ysgard, etc.
"Yugoloth", rather than "daemon" (as it should have been), was used.
The Lords of the Nine concept from 2nd Edition, despite being inferior to the 1st Edition material, was retained.
I could list many others.
For once, why can't you "new schoolers" cut us old timers some slack!? We have to endure your crap, so put up with ours a bit.
Incidentally...the stats in D&Dg could easily be used as "uber avatars" by those of you who shudder at the idea of a statted deity...god forbid that a deity's powers be quantified, as we all know a pantheon of omnipotent beings is entirely possible...and preferable...!?
