After the first time, right. But that first time; there's still a fair (call it 50% like everything else) chance that the monster won't hit a second time. It changes the nature of the wager substantially, IMO.Well, if Monster A attacks, then the attacked delays until after Monster A. Then, if Monster A blinds again, the attacked delays until after Monster A's turn again. Each delay is the loss of a turn.
They're talking about effects that last until the end of the monster's turn.Is there something I'm missing? Page 288 of the PHB states that if you delay, you end negative effects which last until the end of your next turn after you've acted.
Yes. You're missing that p.288 refers to negative effects that last until the end of your turn. I'm asking about effects that end at the end of the attacker's turn, which are not mentioned on that page.Is there something I'm missing? Page 288 of the PHB states that if you delay, you end negative effects which last until the end of your next turn after you've acted.
They're talking about effects that last until the end of the monster's turn.
Cheers, -- N
A game is only fun when the DM is fair, like it says to be fair in the DM manual. If thats the "house rule" the DM wants to use, I'd be looking around for another group in the meantime.
I have to admit I have no idea what you're arguing. And I can't be the only one. You seem to be agreeing that it's a loss of a turn, but then you're making some other point I simply can't understand. Can you please explain it?After the first time, right. But that first time; there's still a fair (call it 50% like everything else) chance that the monster won't hit a second time. It changes the nature of the wager substantially, IMO.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.