Hmm. Well, if I can't use rage, then maybe I should consider tossing in Swashbuckler and using a finessable weapon. I don't want to go two-scimitars mostly because of the cost of enchanting both, but let's see how it turns out.
Elf Swashbuckler 1/Fighter 4/Dervish 4
Str 14
Dex 20
Con 12
Int 14
Wis 8
Cha 8
HP 67 (Greyhawked, +11 swashbuckler, +28 fighter, +28 dervish)
Feats: Weapon Finesse, Weapon Focus (scimitar), Dodge, Mobility, Combat Expertise, Weapon Specialization (scimitar), Two-Weapon Fighting, Melee Weapon Mastery (slashing), Spring Attack
Two +1 scimitars (4630)
+2 mithril breastplate (8200)
+2 gloves of dexterity (4000), total dex of 22
+1 ring of protection (2000)
+1 amulet of natural armor (2000)
+1 dusty rose ioun stone (5000)
Boots of striding and springing (5500)
4,670 gp to spare. Maybe I'd buy a hat of disguise so I can look like a purple-eyed drow.
Total AC 27 (+6 Dex, +7 armor, +1 ring, +1 amulet, +1 ioun stone, +1 class). My attack bonus is +19 (+9 base, +6 dex, +1 weapon, +3 weapon focus and melee weapon mastery), and my base damage is d6+7. While dual-wielding, it's +17/+12 (d6+7, 18-20/x2) and +17 (d6+6, 18-20/x2). While in the dervish dance, these go up by +1.
I dunno. My AC is huge now, but my damage has gone to the poop shoot. Is there a way to boost damage I'm missing? Would a level of scout be worth the BAB hit and the loss of one level of dervish? Are there any full BAB classes that might be useful?
I think I'll just keep the build as it was before, and just not fret being unable to use both buffing abilities at the same time. And I will make sure to roll attacks and damage dice at the same time, to accelerate play.
