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Near TPK because poor design

If you're in a cave, and there is no reasonable way the PCs could possibly know or have done research to know that unless a magical flame was extinguished by a dispel magic, the enemies in the cave complex can't drop below 1hp. Ever. Combine that with the fact it's extremely easy to miss the room with the flame to begin with, and factoring in the odds that you don't even have a PC member in your party with dispel magic handy, and it's a TPK almost assured.

"You can't possibly win unless you have all these other things lined up just right"

Bad design.

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