What's the gist of the article?
I'm hoping this article can help here. I'm designing a two-part skill challenge:
The Players traveling into the heart of a volcano, and the players escaping the volcano once it starts to erupt.
Can't help but be a little annoyed that this is 'subscription only' info. If it merely added to what was given, fine. but at the moment, it sounds like they are still bandaging up the mess that was the released Skill Challenges.
And, take place over days or weeks? Aren't the penalties for loosing encounters things like "loose a healing surge"? If each check takes place in a different day, that penalty is non-existant. I had the issue last game, as my party tried to find their way through the wilderness. Failed a check, lost a surge, but by the time they took another check, it was the next day, so the penalty was removed...?