Fifth Element
Legend
Check your 3.5 PHB and get back to me.SuperGnome said:Identify doesn't spill the beans on items, just reveals the main aspect of that item.
Check your 3.5 PHB and get back to me.SuperGnome said:Identify doesn't spill the beans on items, just reveals the main aspect of that item.
Don't fall into the trap of "simpler/easier = dumbed down". They are not equivalent.JVisgaitis said:My big beef with all of this (and most of the issues I'm starting to have with 4e) is everything is getting dumbed down. For the most part, I don't mind and I can live with the magic item thing. The problem with the way its handled know it that we are losing the mystery and coolness of magic items.
DandD said:Who says that magic is only arcane? It could be part of the martial too.
DandD said:There ain't no reason in D&D 4th edition why only wizards should be able to identify.
Thasmodious said:Magic items aren't about their plusses in 4e, they're about the abilities, which are new and high on cool factor.
4e is putting the excitement of magic items back in the game, which I think is great.
Fifth Element said:Don't fall into the trap of "simpler/easier = dumbed down". They are not equivalent.
JVisgaitis said:If I show you some piece of complicated electronic equipment or software should you know all of the inner workings with it in 5 minutes? No. And the same goes for magic items.
I don't mind the rest thing, but let it be done by characters that specialize in that particular area.
Why? Swords aren't a mage's speciality. Sure, I get that the wizard would be the one to figure out wands and orbs. But weapons trigger of the martial power. The wizard might see that its magical, but the fighter understand that its a +3 by the way it cuts through some test material. And I don't see why either one would have an advantage with boots of spiderclimbing, unless the mage actually knows that spell.JVisgaitis said:I didn't and martial clearly isn't magic. In the description for martial exploits it says they represent a persons training, will, and dedication. My big beef is that a Fighter can learn about a Wand of Fireballs by spending 5 minutes with it when knowing about a wand of fireballs clearly isn't his specialty.
snip..
Someone else summed it up perfectly, the Fighter knows the sword is very well balanced. The Wizard knows it has magic in the blade. That's how it should be IMO.
Adventurers are these people who specialise in the particular area of acquiring magical items, using them regularely and selling them for some bucks when they are outdated and useless for them.JVisgaitis said:I didn't and martial clearly isn't magic. In the description for martial exploits it says they represent a persons training, will, and dedication. My big beef is that a Fighter can learn about a Wand of Fireballs by spending 5 minutes with it when knowing about a wand of fireballs clearly isn't his specialty.
If I show you some piece of complicated electronic equipment or software should you know all of the inner workings with it in 5 minutes? No. And the same goes for magic items. I don't mind the rest thing, but let it be done by characters that specialize in that particular area.
Someone else summed it up perfectly, the Fighter knows the sword is very well balanced. The Wizard knows it has magic in the blade. That's how it should be IMO.
Uh, okay. I can tell you this thing.JVisgaitis said:I'm not falling into any traps. You look at the descriptions of the monsters in the Monster Manual and you tell me those aren't dumbed down from the previous editions. I like simple and easier. Hell, I've been doing game design for a long time, but a lot of the flavor of the game is being yanked out. Its not hard to add it back it and we will with Violet Dawn for 4e, but its happening with core 4e and I don't like it.
That's actually quite an interesting comparison, one that lends itself to the 4e method of thinking actually.JVisgaitis said:If I show you some piece of complicated electronic equipment or software should you know all of the inner workings with it in 5 minutes? No. And the same goes for magic items.