Deuce Traveler's Last Stand of the Dorinthians

Deuce Traveler said:
I like him, but why didn't you use law as a sphere since he's a lawful neutral god? Just curious of your reasoning.

I could have, but he already had four domains, all of which were more on point to what he was about. I tend to cut most deities off, unless they are real heavy hitters, at four domains. He could very easily have more, and if so, law would fit him well, for the alignment reasons you indicate.
 

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Deuce Traveler said:
Actually, feel free to make a deity or an ideal to worship. I came up with the pantheons mostly to add cultural flavor and an air of mystery. Both ideas sound pretty good to me. A fighter/cleric will work, or maybe you and bloodweaver can get together and be of the same faith, which would tie you in together. Maybe he could be the full cleric and you could be a fighter/cleric or paladin martial bodyguard.
Works.

So Blarkon, what are your thoughts? Do you plan on going Holy Warrior or Cleric? What ever you decide, I will take the opposite (most likely :p ).

Is Bo9S allowed? I might try using the Crusader if Blarkon goes Cleric... not too sure yet though.

-Blood
 

Bloodweaver1 said:
Works.

So Blarkon, what are your thoughts? Do you plan on going Holy Warrior or Cleric? What ever you decide, I will take the opposite (most likely :p ).

Is Bo9S allowed? I might try using the Crusader if Blarkon goes Cleric... not too sure yet though.

-Blood

Blood, I threw up a cleric, over on the character thread. If you want to do a cleric, I'll do something else, or I can do the cleric, and you do what you like.

-BD
 

We are only using the core rulebooks, and everything else can be allowed by the discretion of the DM (me). For instance, I had one player who wanted to play a kobold type up the basic rules regarding the race before I allowed it. I'm pretty open to ideas outside the core book, but just want an opportunity to discuss it first.
 


Fenris said:
As he ducks out of the way of the gargoyles claws he thinks "Great, flying rocks, Silas will want to spend a few days studying at the peebles we leave"

Hehe. This made me laugh. Very funny. :D
 


Deuce Traveler said:
We are only using the core rulebooks, and everything else can be allowed by the discretion of the DM (me). For instance, I had one player who wanted to play a kobold type up the basic rules regarding the race before I allowed it. I'm pretty open to ideas outside the core book, but just want an opportunity to discuss it first.

Copy that.
Already in play there is...

2 Fighters : Front line
1 Rogue : Second line
1 Cleric : Second line
2 Arcane : Rear line

I am thinking of either a Elven (or Dwarven) Bard or paladin Kalashtar SoulKnife (w/the Kalashtar Soulknife Sub-stitution level 1). If a bard are the following acceptable:

[sblock=Song of the Heart] (Eberron Campaign Setting, pg. 60). Prereq: Bardic music class feature, inspire competence ability, Perform 6 ranks; Benefit: When you use inspire courage, inspire competence, inspire greatness, or inspire heroics, any bonus granted by your music increases by +1.[/sblock][sblock=Inspirational Boost Spell] (Spell Compendium, pg. 124).
Level: Bard 1
Componants: V, S
Casting Time: 1 swift action
Range: Personal
Target: You
Duration: 1 round or special; see text

Text: While this spell is in effect, the morale bonus granted by your inspire courage bardic music increases by 1. The effect lasts until your inspire courage effect ends. If you don't begin to use your inspire courage ability before the beginning of your next turn, the spell's effect ends.[/sblock][sblock=Melodic Casting feat] (Complete Mage pg. 44), pre-req: Perform 4 ranks, Spellcraft 4 ranks, bardic music class feature. Benefit: Whenever a Concentration check would be required to cast a spell or use a spell-like ability (such as when you cast defensively or are distracted or injured while casting), you can make a Perform check instead. In addition, you can cast spells and activate magic items by command word or spell completion while using a bardic music ability. Bardic music abilities that require concentration still take a standard action to perform.[/sblock][sblock=Lingering Song feat] (Complete Adventurer, pg. 111). Pre-req: Bardic Music. Benefit: If you use bardic music to inspire courage...the effetc lasts for 1 minute after an inspired ally stops hearing you play.[/sblock]
Thanks

-Blood
 
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There's so much I want to post, but it will have to wait for tomorrow. I have some movers finally arriving with my furniture, and I need to clean up here and then go to work. Tomorrow's posts might be a little late, depending on how fast I can replug in my computer.
 

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