Scotley: A duskblade sounds good, thanks!
d'Anconia: Certainly, jump in. Set 2 looks to be your best stats so far and either group could use a divine caster.
Farmboy: Polymorph is fine with me.
Actually, Ebbert's Outfitters sells only equipment and not weapons or armor. For your characters, Ebbert sells any piece of non-magical equipment found in the PHB for 10% off. Also he sells the following (prices below do not include your 10% discount, so please do the math):
Collapsible Ten-Foot Pole: A 10-foot pole that can collapse to fit in a hand but otherwise weighs and acts the same as a normal 10' pole. 35gp.
Multiflask: A flask that has two sides with two stoppers and that can hold two quantities of potions. Weighs twice as much as a normal flask, but allows a character to use a single move action to draw the potion, a standard action to drink, and then another standard action to drink again. 3gp.
Rat Harness: Fits around a rat and either makes it so that the rat can walk, or pushes the rat into a little ball. Also keeps the rat from being able to bite. Helpful to walk the rat or toss the rat into an area to look for traps. 1/2 lb, 1gp.
Trapfinder Ball: A large rubber ball useful in looking for the occasional trap. 1 lb, 5gp.
Wand Sheath: This sheath wraps around the forearm of a wand user and can hold up to six different wands. This allows the user to draw a wand as part of a move action as a fighter would draw a weapon as he moved. Putting the wand away is still a move action. 1lb, 5gp.
Wand Sheath (Spring Action): This is like a normal wand sheath, but the user can draw one wand as a free action once a round. 2 lb, 125gp.
Breather Mask: Leather and metal mask that fits over users lower face, and gives a +2 circumstance bonus to saving throws against gas attacks. 1 lb, 5gp.
Dark Goggles: Dark-tinted goggles, that give the wearer a +2 circumstance bonus to saving throws to blinding effects, and a +1 circumstance bonus to other vision attacks. 1lb, 12gp.