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Zurai

First Post
GR8-C15 “Grace”
Neuter Personality Warforged Paladin 1
Alignment: Lawful Good
Deity: None
Region: Eston, Cyre
Height: 6' 4''
Weight: 294lbs
Plating: Dark silvery metal (Adamantine)
Eyes: White
Age: 2 months
XP: 0
Action Points: 5

Str: 15 (+2) [8 points]
Dex: 10 (+0) [2 points]
Con: 18 (+4) [10 points, +2 racial]
Int: 10 (+0) [2 points]
Wis: 12 (+1) [6 points, -2 racial]
Cha: 10 (+0) [4 points, -2 racial]

Class and Racial Abilities: +2 Con, -2 Wis, -2 Cha, adamantine composite plating (AC +8), damage reduction 2/adamantine, light fortification, living construct traits (has a Con score, no low-light or darkvision, not immune to mind-affecting effects, immune to poison, sleep effects, paralysis, disease, nausea, fatigue, and energy drain, cannot heal damage naturally, can be affected by spells that affect both living creatures and constructs, does not need to eat, sleep or breath, responds differently to going below 0 hit points, can be raised and resurrected). Smite construct, smite evil, aura of good, detect evil. Proficient with simple and martial weapons. Proficient with light, medium, and heavy armor. Proficient with shields but not tower shields.

Hit Dice: 1d10+4
HP: 14
AC: 20 (+8 composite plating, +2 shield) Touch – 10, Flat-footed – 20
ACP: -5
Init: +0
Speed: 20ft

Saves:
Fortitude +6 [2 base, +4 Con]
Reflex +0 [+0 base, +0 Dex]
Will +1 [+0 base, +1 Wis]

BAB: +1
Melee Atk: +3 (1d8+2/19-20x2/S, longsword)
Melee Atk: +3 (1d4+2/x2/B, slam)
Ranged Atk: +1 (1d8+2/20/x3/110 ft./P, composite longbow)

Skills:
Code:
Concentration +8 	[4 ranks, +4 con]
Diplomacy +0 		[0 ranks, +0 cha]
Listen +1 		[0 ranks, +1 wis]
Ride +4 		[4 ranks, +0 dex]
Sense Motive +1 	[0 ranks, +1 wis]
Spot +1 		[0 ranks, +1 wis]
Feats:
Adamantine Body (1st level)

Languages: Common

Equipment
Longsword – 15gp (4 lbs)
Heavy steel shield – 20gp (15 lbs)
Composite Longbow +2 Strength – 300gp (3 lbs)
Quiver w/ 40 arrows – 2gp (6 lbs)
Backpack - 2gp (2 lbs)
~100 ft. hemp rope – 2gp (20 lbs)
~spade – 2gp (8 lbs)
~2 sunrods – 4gp (2 lbs)
~cleaning rags – --gp (-- lbs)
Belt pouch - 1gp (1/2 lb)
~Flint and steel – 1gp (-- lbs)
~Whetstone – 2cp (1 lb)
~5 spare bowstrings – --gp (-- lbs)


Total weight – 61.5 lbs, light load

Money
0 gp


--------------------



The unit designated GR8-C15, also known as "Grace", is a study in contrast and moderation. Where most warforged are clearly patterned after either males -- large, bulky, and full of sharp angles -- or after females -- smaller, sleek, and curvy -- Grace is clearly based around a different ideal. Its figure is not masculine, as it is far more sleek than any male-pattern warforged, and yet it is also not feminine; while its armor plates are sleek and polished to a reflective shine, its shoulders and hips are too broad and its height and weight place it above standard female 'forged specifications. Grace's reflective admanatine composite plating -- not to mention its longsword and heavy steel shield -- marks it as a front-line unit, but its general shape and conservative movement patterns indicate that perhaps there is more to it than meets the eye.

Similarly, Grace's personality contains elements of both feminine and masculine personalities. It is supremely confident in its own abilities, almost to the point of brashness, and yet it also clearly thinks through the repurcussions of all of its actions. Indeed, the care Grace devotes towards the consequences of its purpose has raised eyebrows among the wet-born officers who command it. There is some concern that perhaps this new, intelligent warforged pattern might just not be the "perfect soldier" after all.
 

Voda Vosa

First Post
Name: SD 85 "Spider"
Class: Rouge
Race: Warforged
Size: Medium
Gender: Male
Alignment: Neutral


Str: 14 +2 (4p.) Level: 1 XP: 0
Dex: 16 +3 (10p.) BAB: +0 HP: 9 (1d6+3)
Con: 16 +3 (6p.) Grapple: +1 Dmg Red: 0
Int: 14 +2 (6p.) Speed: 20' Spell Res: 0
Wis: 06 -2 (2p.) Init: +3 Spell Save: +0
Cha: 10 +0 (2p.) ACP: -2 Spell Fail: 5%

Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +5 +0 +3 +0 +0 +0 18
Touch: 13 Flatfooted: 15

Base Mod Misc Total
Fort: 0 +3 +3
Ref: 2 +3 +5
Will: 0 -2 -2

Weapon Attack Damage Critical
Short sword +2 1d6+1 19-20x2
Shortbow +3 1d6 20x3

Languages: Common

Abilities:
Rouge: Trapfinding, Sneak attack +1d6, Armor proficiencey (Light and Medium), weapon proficiencey (simple, )
Warforged: Immune to Poison, Sleep, Paralysis, disease, nausea,
fatigue, exhaustion, sickened condition, energy drain Light fortification (25% chance that a critical hit or sneak attack does no extra damage)

Feats: Mithral body

Skill Points: 40 Max Ranks: 4/2
Skills Ranks Mod Misc Total
Open locks 4 +3 +7
Sleith of hand 4 +3 -2 +5
Tumble 4 +3 -2 +5
Hide 4 +3 -2 +5
Move silently 4 +3 -2 +5
Bluff 4 +0 +4
Spot 4 -2 +2
Listen 4 -2 +2
Craft (Blacksmiting) 4 +2 +6
Disable Devices 4 +2 +6

Equipment: Cost Weight
Short sword 10gp 3lb
Shortbow 30gp 2lb
Flint and steel 1gp -
Backpack 2gp 2lb
Sack x4 4sp 2lb
Arrows (40) 2gp 6lb
Travelers Outfit
Thieves Tools 30gp 1lb
Average lock 40gp 1lb
Warforged Repair Kit 50gp 01lb (+2 in repair checks.)

Money: 0 gp
Weith: 43lb



Age: 3
Height: 1.60 mts
Weight: 90 kg
Eyes: Silvery
Hair: -
Skin: Mithril.

Unit: SD-95
Descrption: The SD series are unusual small and thin warforged, with nimble fingers, and fast minds. They are design to demolition tasks, operating various devices, and exploring. These units have shown to be skilled in sneakery combat, often behind some other more bulky units. Their joints are specially designed to make no noise, allowing them to hide and sneak. They are lightly armored, in order to develop their skill.
Special regards: These untis have showed wild attitude some times, when assigned to routinize tasks. They have high tendency to think by their own.

Unit profile: "Spider" as this unit has been call, shows wild attitude toward 'Bored' task as itself describes them. It is male genderized, and is quite talkative for a warforged. He usually moves suddenly, after minutes of complete stillness.
 

Redclaw

First Post
Code:
[B][COLOR=green]Erran d'Medani[/COLOR][/B]
Male Half-Elf Ranger 1
Alignment: Neutral Good
Deity: Balinor
Region: Tronish, Cyre
Height: 5' 6''
Weight: 158lbs
Hair: Brown
Skin: Tan
Eyes: Green
Age: 28 years
XP: 0
Action Points: 4/5

Str: 12 (+1) [4 points]
Dex: 16 (+3) [10 points]
Con: 14 (+2) [6 points]
Int: 12 (+1) [4 points]
Wis: 14 (+2) [6 points] 
Cha: 10 (+0) [2 [points]

Class and Racial Abilities:
Immunity to sleep spells and similar effects
+2 racial bonus on saving throws against enchantment spells and effects
Low-light vision.  +1 racial bonus on listen, search and spot checks
+2 racial bonus on diplomacy and gather information checks.  
Elven blood, Favored class: any  
Favored enemy: Humanoid (goblinoid).  Bonus feat: Track.  Wild empathy. 

Hit Dice: 1d8+2
HP: 10
AC: 16 (+3 srudded leather, +3 dex) Touch – 13, Flat-footed – 13
ACP: --
Init: +3
Speed: 30ft

Saves:
Fortitude +4 [2 base, +2 Con] 
Reflex +5 [+2 base, +3 Dex]
Will +2 [+0 base, +2 Wis] 

BAB: +1
Melee Atk: +2 (1d8+1/20x2/B, flail) 
Melee Atk: +2 (1d4+1/19-20x2/S or P, dagger)
Ranged Atk: +4 (1d8/20/x3/100 ft./P, longbow)

Skills:

Code:
Climb  +3 	[2 ranks, +1 str]
Hide  +5 		[2 ranks, +3 dex]
Knowledge (nature)   +5      [4 ranks, +1 int]
Listen +7 		[4 ranks, +2 wis, +1 racial]
Move Silently +5 		[2 ranks, +3 dex]
Search  +6 	[4 ranks, +1 int, +1 racial]
Spot +7 		[4 ranks, +2 wis, +1 racial]
Survival  +6          [4 ranks, +2 wis]
Swim  +3             [2 ranks, +1 str]

Feats:
Point Blank Shot (1st level)

Languages: Common, elven, goblin

Equipment*
Flail – 8gp (5 lbs)
~Longbow – 75gp (3 lbs)
Quiver w/ 40 arrows – 2gp (6 lbs) 
Dagger - 2gp (1 lb)
MW studded leather - 175gp (20 lbs)
~Explorer's Outfit (with Cyran insignia) - 10 gp
~Backpack - 2gp (2 lbs)
~Spade -2gp (~8lbs)
~2 sunrods – 4gp (2 lbs)
Belt pouch - 1gp (1/2 lb)
~Flint and steel – 1gp (-- lbs)
~Whetstone – 2cp (~1 lb)
~5 spare bowstrings – --gp (~-- lbs)
~7 days rations -3 1/2gp (~7 lbs) 
~Bedroll -1sp (~5 lbs)
~Waterskin -1gp (~4lbs)
Identification papers (w/portrait) -5gp (--)
Mule -8gp
Saddle, pack -5gp




Total weight – 39.5 lbs, light load

Money
35 gp

Erran d'Medani was born on a small Medani enclave in the city of Tronish. His branch of the family wasn't very influential in the House, simply running a small company providing personal security services. Erran grew up learning important skills for a bodyguard, and is very well-trained in observing the world around him for any sign of danger. He quickly showed an aptitude for archery, and an interest in the natural world. This led to him being trained as a scout. However he always sought something more important than the next contract. He never doubted that his life would be spent serving to protect other people; he just wanted to protect more than one person at a time.

It was with this in mind that he was drawn to enlist in the Cyran army. While the House as a whole remained nominally neutral in the conflict, nobody discouraged his decision for two reasons. First, he was unmarked, and therefore of little intrinsic value to the House. Second, the war offered the best way for him to gain valuable experience for future employment.

And so it was that he found himself in a Cyran uniform, assigned to a newly formed (or forged) unit. He's still not sure what to make of his construct squad-mates, but his idealism has led him to hope that he can learn to work well with them.
 
Last edited:

Isida Kep'Tukari

Adventurer
Supporter
IMW-13 “Dog”
Male Personality Warforged Druid 1

Medium Construct (Living Construct)
Alignment: True Neutral
Deity: None
Region: Eston, Cyre
Height: 6' 10''
Weight: 318lbs
Plating: Dark Brown
Eyes: Brown
Age: 6 months
XP: 0
Action Points: 5

Str: 14 (+2) [6 points]
Dex: 12 (+1) [4 points]
Con: 14 (+2) [4 points, +2 racial]
Int: 12 (+1) [4 points]
Wis: 14 (+2) [10 points, -2 racial]
Cha: 10 (+0) [4 points, -2 racial]

Class and Racial Abilities: +2 Con, -2 Wis, -2 Cha, ironwood composite plating (AC +3), damage reduction 2/slashing, light fortification, living construct traits (has a Con score, no low-light or darkvision, not immune to mind-affecting effects, immune to poison, sleep effects, paralysis, disease, nausea, fatigue, and energy drain, cannot heal damage naturally, subject to critical hits, effects requiring a Fort save, death from massive damage, nonlethal damage, stunning, ability damage, ability drain, and death effects or necromancy effects, can use the Run action, can be affected by spells that affect both living creatures and constructs, does not need to eat, sleep or breath, responds differently to going below 0 hit points, cannot be raised or resurrected). Animal companion, nature sense, wild empathy (+1). Proficient with club, dagger, dart, quarterstaff, scimitar, sickle, shortspear, sling, and sling. Proficient with light and medium armor, but only if non-metallic. Divine spells.

Hit Dice: 1d8+2
HP: 10
AC: 16 (+1 Dex, +3 composite plating, +2 shield) Touch – 11, Flat-footed – 13
ACP: -3
Init: +1 (+1 Dex)
Speed: 30ft

Saves:
Fortitude +4 [2 base, +2 Con]
Reflex +1 [+0 base, +1 Dex]
Will +4 [+2 base, +2 Wis]

BAB: +0
Melee Atk: +2 (1d6+2/18-20/x2/S, scimitar)
Melee Atk: +2 (1d6+2/x2/B, club) or +3 (1d8+3/x2/B, shillelagh)
Melee Atk: +2 (1d4+2/19-20/x2/S, dagger)
Melee Atk: +2 (1d4+2/x2/B, slam)
Ranged Atk: +1 (1d4+2/x2/20 ft./P, dart)
Ranged Atk: +1 (1d4+2/19-20/x2/10 ft./P, dagger)

Skills:
Craft (woodworking) +5 [4 ranks, +1 Int]
Handle Animal +4 [4 ranks, +0 Cha]
Knowledge (nature) +7 [4 ranks, +1 Int, +2 nature sense]
Listen +4 [2 ranks, +2 Wis]
Spot +4 [2 ranks, +2 Wis]
Survival +8 [4 ranks, +2 Wis, +2 nature sense]

Feats:
Ironwood Body (1st level)

Languages: Common, Druidic

Spells Prepared
DC +2
0th – cure minor wounds x2, mending
1st – magic fang, shillelagh

Equipment
Scimitar – free (4 lbs)
Heavy wooden shield – 7gp (15 lbs)
10 darts – 5gp (5 lbs)
Club – 0gp (3 lbs)
Dagger – 2gp (1 lb)
Explorer's outfit emblazoned with Cyran insignia

Donkey with bridle, pack saddle, and saddlebags - 19gp
Backpack - free (2 lbs)
~Woodcarver’s tools – 5gp (5 lbs)
~Bedroll – free (5 lbs)
~Tent – 10gp (20 lbs)
~Spade - free (8 lbs)
~10 days’ rations for Small Dog – 5gp (10 lbs)
~50 ft. hemp rope - 1gp (10 lbs)
~Common lamp – 1sp (1 lb)
~6 pints of oil – 6sp (6 lbs)
~2 waterskins – 1gp (1 free) (2 lbs)
~Smokestick - 20gp (1/2 lb)
~Sunrod - 2gp (1 lb)
~5 square yards of canvas - 5sp (5 lbs)

Belt pouch - free (1/2 lb)
~Signal whistle – 8sp (-- lbs)
~Mistletoe (divine focus) – 0gp (-- lbs)
~Flint and steel – free (-- lbs)
~Bell – 1gp (-- lbs)

Total weight – 104 lbs, medium load. But 75.5 lbs carred on donkey. 28.5 carried by Dog, light load.

Money
0 gp

Little Dog – Riding dog animal companion
Medium animal; HD 2d8+4: hp 13; Init +2; Spd 40 ft.; AC 16 (+2 Dex, +4 natural), touch 12, flat-footed 14; Base Atk +1; Grp +3; Atk: bite +3 melee (1d6+3); full Atk: bite +3 melee (1d6+3); Space/Reach 5ft./5ft.; SQ low-light vision, scent, link, share spells; AL N; SV Fort +5, Ref +5, Will +1; Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6.

Skills and Feats: Jump +8, Listen +5, Spot +5, Swim +3, Survival +1*; Alertness, Track.

*Riding dogs have a +4 racial bonus to Survival when tracking by scent.

Tricks Known: Attack, Defend, Down, Heel, Come, Guard, Stay, Fetch

Small Dog is small only compared to Dog. A sleek-furred brindle hound nearly three feet tall at the shoulders with massive jaws, Small Dog is keenly devoted to his master and seems to prefer the predictable warforged to the company of the fleshy races. (Small Dog is essentially a Great Dane.)
~~~~~

Appearance: IWM-13, or Dog, is a particularly tall warforged clad in durable ironwood as opposed to the more typical steel composite plating. It leads a donkey that bears slightly unusual items for a warforged, namely a tent and bedroll. It wears simple clothes so its designation can be seen clearly. It bears a scimitar and dagger at its belt and a club in its hand. A quiver full of darts dangle from a harness at its side and it bears a plain wooden shield on its right arm.

Personality: Dog is observant of the world around it, not just to seek out enemies but to seek out the variations in the natural world. When camp has been made, it will examine the plant and animal life around it minutely, aided by its companion, Small Dog. It goes through the designated motions to prepare its spells and train Small Dog, but it seems to spend more time on both than is strictly necessary.

Background: The IWM series, or Ironwood Magic-users, have been put into limited production to see if units capable of using druidic magic are viable. Druidic magic has been found to be crucial to some battles, particularly amongst the shamans of Darguun, and a warforged alternative was sought to avoid other sentient casualties. While some of the initial experiments failed, the new runs have proven to have the capability of mastering the lessons in magic and nature.

The programming takes longer to come into effect than typical combat programming, and additional testing is necessary to make certain all lessons are mastered. In addition, instructors of druidic techniques had to be hired, and brought with them the spiritual oaths that seem to be crux of failures if they are not followed. Though common knowledge says warforged do not have spirits, the ability to cast the spells seems to work only if the proto-druids held to their oaths and performed the ancient rituals.

Also, animal companions were a vital link necessary for both the spiritual growth of the druid (something privately doubted by the normal trainers) and the combat efficacy of the units (something the trainers approved of). War dogs were the most common animal available, being less expensive than battle-trained horses, and so most proto-druids were paired with hounds, to good results.

Dog found its companion, Small Dog, to be a satisfactory partner in scouting, combat, and at times of necessary inactivity. In order to see to his comfort, Dog carries unusual items for most warforged: a bedroll, food, water, and even a tent. To help communicate with Small Dog, Dog carries a whistle and bell, being unable to make the whistling and clucking noises its teachers did to signal the animal.

Dog offers Small Dog affection above and beyond when he does a good job, but doesn’t always realize it. Small Dog has shamelessly taken advantage of the fact that Dog doesn’t get hand cramps from scratching him for hours on end. When not otherwise engaged, Dog fills idle hours in simple carving of small animals. Most of the figures are not particularly lifelike, looking more like a ‘forged version of the creature, but Dog finds them mildly interesting and a good way to keep itself busy.
 

Mellubb

First Post
Code:
[B]Name:[/B] GSU-13A Bashem
[B]Class:[/B] Barbarian
[B]Race:[/B] Warforged
[B]Size:[/B] Med
[B]Gender:[/B] Male Personality
[B]Alignment:[/B] CG
[B]Deity:[/B] 

[B]Str:[/B] 16 +3 (10p.)    [B]Level:[/B] 1        [B]XP:[/B] 
[B]Dex:[/B] 14 +2 (6p.)     [B]BAB:[/B] +1         [B]HP:[/B] 16 (1d12+4)
[B]Con:[/B] 18 +4 (10p.)    [B]Grapple:[/B] +4     [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 12 +1 (4p.)     [B]Speed:[/B] 40'      [B]Spell Res:[/B] XX
[B]Wis:[/B] 8  -1 (2p.)     [B]Init:[/B] +2        [B]Spell Save:[/B] +X
[B]Cha:[/B] 6  -2 (0p.)     [B]ACP:[/B] -2         [B]Spell Fail:[/B] XX%

                   	[B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    +0    +2    +0    +0    +0    17
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 15

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +4          +6
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      0    -1          -1

[B]Weapon 	                 Attack   Damage     Critical[/B]
Greatsword                      +4     2d6+4     19-20x2


[B]Languages:[/B] Common

[B]Abilities:[/B] Rage 1/day, Fast Movement, Illiteracy

[B]Feats:[/B] Mithril Body

[B]Skill Points:[/B]        [B]Max Ranks:[/B] X/X
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Craft(Metal Working)        4    +1      +2    +7
Craft(Armor Smith)          4    +1      +2    +7
Craft(Weapon Smith)         4    +1      +2    +7
Climb		            4    +3            +7
Jump			    4 	 +3	       +7

[B]Equipment:               Cost  Weight[/B]
- backpack			   2
- small pouch			  .5
- flint and steel		  
- spade 			   4
- MW Artisan's Tools		   5
- MW Craftsmans Hammer		   2


[B]Total Weight:[/B]XXlb      [B]Money:[/B] XXgp XXsp XXcp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               76   153   230   460   1150



[B]Age:[/B] 5 months
[B]Height:[/B] 6'5"
[B]Weight:[/B] 300lb
[B]Eyes:[/B] green
[B]Hair:[/B] 
[B]Skin:[/B] 

[B]Appearance:[/B] Fixem as his new owners call him appears to be held to gether by spare parts.  He likes to replace his original parts for spare parts he calls 'souvenirs' he finds around where ever he goes.

[B]Background:[/B] XXXX
 

Necro_Kinder

First Post
[sblock= AR-88 (Craft)]

Name: AR-88 (Craft)
Class: Artificer 1
Race: Warforged
Alignment: NG
Age: 5 months
Weight: 330 Lbs
Height: 6’7”
Gender: Male

HP: 6 / 6

Abilities
STR 10 (+0)
DEX 12 (+1)
CON 10 (+0)
INT 14 (+2)
WIS 10 (+0)
CHA 16 (+3)

Statistics
AC 21 (+8 Armor, +2 Shield, +1 Dex)
FORT +0
REF +1
WILL +2

INIT +1

Melee + 0
Ranged + 1

Speed 20ft

Melee
Morningstar +0 (1d8, x2)
Slam +0 (1d4, x2)

Ranged
Alchemist’s Fire +1 (1d6 + splash)

Feats
Adamantine Body

Racial Features
Living Constuct, Construct Immunities, Light Fortification, Slam

Class Features
Artificer Knowledge, Artisan Bonus, Disable Trap, Item Creation, Scribe Scroll, Craft Reserve (20)

infusions
1st 3 /day

Skills (4+0)x4 = 16
Craft (Armor smiting) +6 (4 Ranks, +2 Int)
Knowledge (Arcana) +6 (4 Ranks, +2 Int)
Spellcraft +6 (4 Ranks, +2 Int)
Use Magic Devise +7/ +9 scroll (4 Ranks, +3 Cha)

Languages
Common

Equipment 29.5 Lbs
Morningstar (6 Lbs)
Heavy Wooden Shield (10 Lbs)
Backpack (2 Lbs)
-Flint and Steel (- Lbs)
-Spade (8 Lbs)
-Ever Burning Torch (1 Lb)
-Alchemist’s Fire x2 (2 Lbs)
-small pouch (.5 Lb)

Light Load: 33 Lbs
Medium Load: 66 Lbs
Heavy Load: 100 Lbs
Lift: 100 Lbs
Push / Drag: 500 Lbs
[/sblock]
 
Last edited:

Kaodi

Hero
Code:
[B]Name:[/B] [COLOR=DarkSlateGray]3AC-42X[/COLOR]
[B]Class:[/B] Fighter 1 	[b]Starting Level[/b]: 1
[B]Race:[/B] Warforged
[B]Region of Origin:[/b] Cyre
[B]Size:[/B] Medium
[B]Gender:[/B] Male Personality
[B]Alignment:[/B] Lawful Neutral
[B]Action Points:[/B] 5
[B]Deity:[/B] None

[B]Str:[/B] 15 +2 (08p.)	[B]Level:[/B] 1	[B]XP[/B]: 0
[B]Dex:[/B] 12 +1 (04p.)	[B]BAB:[/B] +1		[B]HP:[/B] 14 (1d10+4)
[B]Con:[/B] 18 +4 (10p.)	[B]Grapple:[/B] +3	[B]Craft Points:[/B] 
[B]Int:[/B]  8 -1 (00p.)	[B]Speed:[/B] 20'	[B]Stat Increases:[/b]
[B]Wis:[/B] 12 +1 (06p.)	[B]Init:[/B] +1	[B]Spell Save:[/B] --
[B]Cha:[/B] 10 +0 (04p.)	[B]ACP:[/B] -7		[B]Spell Fail:[/B] 25%

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+8	+2	+1	+0	+0	+0	21
[B]Touch:[/B]	11	[B]Flatfooted:[/B] 20

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] 2/--

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+6	+2	+4	--
[B]Ref:[/B]	+1	+0	+1	--
[B]Will:[/B]	+1	+0	+1	--
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
Warhammer		+3	1d8+2	   20/x3	------
Dagger			+3	1d4+2	19-20/x2	10 ft.
Hvy Stl Shield		+3	1d4+2	   20/x2	------
Slam    		+3	1d4+2	   20/x2	------
[B]Notes:[/B]

[B]Languages:[/B] Common

[B]Abilities:[/B] Warforged Racial Abilities

[B]Feats: [/B] Adamantine Body, Power Attack


[B]Skill Points:[/B]  4	[B]Max Ranks:[/B] 4/2
[B]Skills		Total	Ranks	Mod 	Misc[/B]
Intimidate	+4	 4	+0	--
[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Warhammer		12gp	 5lb
Hvy Stl Shield		20gp	15lb
Dagger			 2gp	 1lb
Backpack		 2gp	 2lb
Belt Pouch		 1gp	.5lb
Flint & Steel		 1gp	--lb
Spade   		 2gp	 8lb
10 ft Chain		30gp	 2lb
Crowbar			 2gp	 5lb
Grappling Hook		 1gp	 4lb
Hooded Lantern		 7gp	 2lb
3 Flask of Oil		 3sp	 3lb
Portable Ram		10gp	20lb
50 ft Silk Rope		10gp	 5lb
Sack			 1sp	.5lb
Sledge			 1gp	10lb
Whetstone		 2cp	 1lb


[B]Total Weight:[/B] 84 lb	[B]Money:[/B] 0gp 0sp 0cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	 66	133	200	400	1000

[B]Age:[/B] 2
[B]Height:[/B] 6' 4"
[B]Weight:[/B] 356 lbs.
[B]Eyes:[/B] Green
[B]Hair:[/B] None
[B]Skin:[/B] Dark Grey

Appearance: 3AC-42X is slightly more solid looking that the standard warforged model, and his composite plating looks darker, but his appearance is otherwise unremarkable.

Personality: 3AC-42X can be rather hardheaded and stubborn, but only because he does his best to carry out his objective, even in the face of adversity.

Background: 3AC-42X was built in the creation forges of Eston a little over two years ago. Since then, he trained in the warforged education program, though his stay was prolonged by his lacking intellect. After his creation, it was discovered that his composite plating was peculiar in that it seemed to be undergoing spontaneous transformation into a more adamantine heavy allow. He was kept under observation while undergoing training, but his creators were unable to determine the source of this phenomenon and decided to send him out to the front lines. His name, 3AC-42X signifies his creation for the 3rd Army of Cyre, and he is the 42nd unit to be created for the order. The X appelation signifies a unit that has undergone or been subjected to an unexpected change, in either physical or mental make-up, or has developed an extraordinary ability independant of their prescribed training.
 

Forgefly

First Post
X2H-079 "Spike" Reporting

Code:
[B]Name:[/B] X2H-079 "Spike"
[B]Class:[/B]  Monk 1	[b]Starting Level[/b]: 1
[B]Race:[/B] Warforged
[B]Region of Origin:[/b] Cyre
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Good
[B]Action Points:[/B] 5
[B]Deity:[/B] N/A 

[B]Str:[/B] 14 +2 (06p.)	[B]Level:[/B] 1	[B]XP[/B]: 0001
[B]Dex:[/B] 14 +2 (06p.)	[B]BAB:[/B] +0		[B]HP:[/B] 10 (1d8+02)
[B]Con:[/B] 14 +2 (04p.)	[B]Grapple:[/B] +6	[B]Craft Points:[/B] N/A
[B]Int:[/B] 10 +0 (02p.)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]
[B]Wis:[/B] 14 +2 (10p.)	[B]Init:[/B] +2	[B]Spell Save:[/B] XX
[B]Cha:[/B] 10 +0 (04p.)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] 10%

[B]	        Base	Armor   Shld	Dex     Size    Nat      Misc   Total[/B]
[B]Armor:[/B]	10	+2	+0	+2	+0	+0	+2	16
[B]Touch:[/B]	14	[B]Flatfooted:[/B] 12

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	        Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+4	+2	+2	--
[B]Ref:[/B]	+4	+2	+2	+X
[B]Will:[/B]	+4	+2	+2	--
[B]Notes:[/B]

[B]Weapon		Attack	Damage	Critical	Range[/B]
Unarmed Strike		+2	1d6+2	20-20/x2	------
Flurry of Blows		+0/+0	1d6+2	20-20/x2	------
Sling			+2	1d4+0	20-20/x2	050 ft
[B]Notes:[/B]

[B]Languages:[/B] Common, 

[B]Abilities:[/B] Racial Abilities: Living Constuct, Construct Immunities, Light Fortification, Slam

                  Class Abilities: Flurry of Blows, AC Bonus, Armor Restriction

[B]Feats: [/B] Improved Unarmed Strike, Improved Grapple, Spiked Body


[B]Skill Points:[/B] 16	[B]Max Ranks:[/B] 4/2
[B]Skills	Total	Ranks	Mod 	Misc[/B]
Craft Painting	 +4     04      +0
Jump		 +5	03	+2	--
Listen		 +5	03	+2	--
Move Silently	 +5	03	+2	--
Tumble		 +5	03	+2	--

[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Backpack		XXgp	2lb
small pouch		XXgp	0.5lb
flint and steel		XXgp	XXlb
spade			XXgp	8lb
Sling w/ 20 bullets	XXgp	20lb
Painters Tools		5gp	05lb
Waterskin		XXgp	4lb
Dagger			02gp	1lb

[B]Total Weight:[/B]40.5lb	[B]Money:[/B] 0gp 0sp 0cp

[B]			Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	58	116	175	350	875

[B]Age:[/B] 1
[B]Height:[/B]5'10" 
[B]Weight:[/B] 230
[B]Eyes:[/B] Red
[B]Hair:[/B] No
[B]Skin:[/B]

Appearance:
X2H-079 is an experimental warforged unit optimized for hand to hand combat and grappling. His most noticible feature are the large spikes which cover his entire body. His unit insignia is painted directly on his plating as the spike preclude any attempt at clothing this warforged.

Personality:
X2H-079 or Spike as he quickly becomes known as is quiet even among the warforged but is known to break silence to ask some very insightful and sometimes very puzzling questions about the nature of life and the world. He carefully performs his combat routines with an almost religious fervor. He is very quick to obey orders and is noticed to be very careful with his gear, even the gear that isn't useful to him as a warforged. When off-duty Spike spends his time painting very orderly paintings of just a few perfectly placed lines.

Background:
X2H-079 is from a limited run from the creation forges in Eston. He is among the first of the X2H-07 models and is watched with some interest to see the limits and potential of this model. Although numerous tests were performed on the X2H-07's before being released to the Cyran Army, all the tests seem to point to an as of yet unseen well of strength unique to this model.
 
Last edited:

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