"Yes sir!" the guards reply in unison, obviously gathering their courage upon receiving orders from Erran.
One grabs the colonel's body and throws it over a horse, which dances nervously, smelling blood. The guards mount up, preparing to break for the path down the hill to the main camp.
Back in the melee, the tent inferno casts a hellish light over the blood-soaked scene of carnage. Spider stabs his opponent through the heart, killing it instantly.
Grace's fumbling with his sword brings a harsh laugh to the lips of his opponent, and the goblin easily slips out of Spike's grip. The creature's humor is quickly cut short, however, when Fixem's blade takes off its head with a clean stroke.
Distracted by Craft's flaming morningstar, one of the remaining goblins never sees 3AC's warhammer crash down and end its miserable existence.
Dog and Erran return to the battlefield with the horses, who pull at their reins, snorting at the scent of blood and fire.
The last remaining goblin looks around vaguely, and seeing his predicament, draws a flare-wrapped arrow out of his quiver. Aiming straight up, he fires it into the sorcery-drenched night sky. In a brilliant flash of bright purple, the flare explodes, sending a shower of colorful sparks down onto the hill. The Dhakaani grins, and then prepares to meet its fate.
[sblock=OOC]End Round 5. Your turn. Updated map:

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