After almost six minutes in teh maze, Quozen finally get out of it. Warren welcome him as he get out and lead him to the tribune where all the other contestants. Reynold stands up.
"This contest is finished. Congratulation to Semabin, who just won the contest. Veridiel is second and Deos is third. As usual, you can asks for your reward today or wait for tomorrow during the awards. I hope to see you all tomorrow." Reynold climbs down teh steps and start to gives order to some people to start to clean the arena from the Maze for the next day.
[SBLOCK=OOC]Day 6 XP award will be soon posted, as the start of teh 7th day. Watch OCC thread for more detail. Feel free to roleplay a bit during that time.
For te Maze, here some details:
Room 1:
Rats & Magpie These two animals, which were some familars of some wizards of Gliran, was acting to attract the attention on two walls. One was the magpie nest, the other was an large enough hole to crawl to teh next room. In the magpie's nest was the key of the door. Here, nothing really hard, the important thing was to not waste time by hesitating.
Room 2:
Guess the number There was two numbers, 0 and 100 on each side of a flat stone. It was aksed to write down a number between the two numbers. Each time you write teh wrong number, it takes teh place of one of the other number, most likely reducing teh interval. teh trick to waste less time it was to always take the middle number between the two, like 50 (for a number between 0 and 100), so you cut half teh possibility. I have chosen different number for each of you (31, 44, 56 and 69).
Room 3:
Blind love The door was a kind of illusion with tactile effect. Don't ask how it is done D&D mechanic speaking, I didn't care much about it. 'Only lover can pass', and as many knows, love is blind, so by closing your eyes, you could cross this illusion.
Many have asked some clue for that. teh first clue was meant to lead you on guessing on many expression using love. I think Heckler found more than I knew about, except teh one he needed. Funny, as I would have think he would be the one to guess it the quicker, as blind love expression is coming from a Sheakspear act.
Room 4:
The wise king
[SBLOCK=Chess Game]
Code:
____ ____ ____ ____ ____ ____ ____ ____
| | | | | | | | |
1 | | [COLOR=White]P[/COLOR] | | | [COLOR=DimGray]Q[/COLOR] | | | |
|____|____|____|____|____|____|____|____|
| | | | | | | | |
2 | [COLOR=White]P[/COLOR] | | | | | | | |
|____|____|____|____|____|____|____|____|
| | | | | | | | |
3 | | | | [COLOR=White]P[/COLOR] | | | | |
|____|____|____|____|____|____|____|____|
| | | | | | | | |
4 | | [COLOR=White]P[/COLOR] | | | | | | |
|____|____|____|____|____|____|____|____|
| | | | | | | | |
5 | [COLOR=White]P[/COLOR] | | | | | | | |
|____|____|____|____|____|____|____|____|
| | | | | | | | |
6 | | | [COLOR=DimGray]T[/COLOR] | [COLOR=DimGray]C[/COLOR] | | | [COLOR=White]P[/COLOR] | |
|____|____|____|____|____|____|____|____|
| | | | | | | | |
7 | | | | | | | | [COLOR=DimGray]T[/COLOR] |
|____|____|____|____|____|____|____|____|
| | | | | | | | |
8 | | | | [COLOR=White]K[/COLOR] | | | | |
|____|____|____|____|____|____|____|____|
A B C D E F G H
P = Pawn
T = Tower
C = Cavalier
Q = Queen
K = King
[/SBLOCK]
'A good king always listen to his subjects'. The chess game had only one king, a white king. the black pieces was useless and only a distraction. As many have guess, a pwan should have be turned into a queen or onether piece but it didn't, because the game itself meant nothing. If the king listen to his subject, to his pawn, he would see that the pawn are at position: A2, A5, B1, B4, D3, G6. Put it in numerical order, you have B1, A2, D3, B4, A5, G6. Read only the letter and you haev Bad Bag. The white pawn are telling Bad Bag. The good key was in the black bag and eachkey could open only one door, but I forgot to tell the door was painted in black and white for Deos, so I keep the colorless door for the others. At worst, you were wasting one round trying on the wrong door. Choosing teh wrong key was leading you back to the start of the maze, making you lose much time.
Room 5:
Gargoyles
"One maze, one exit.
Five doors, two guardians.
One lie, one speak truth.
Only one question, only one answer."
One gargoyles tells the turth, the other lies. You could only ask one question before they dissapear. If you choose a wrong door, you had to retrun to the start of the maze (and lose many rounds) As many have guess, the good question was: 'If I ask the other head to indicate me a wrong door, which one would he indicate me' As a lie + a truth = a lie, you end with a lie and he will indcate you the good door, not the wrong one.
I hope you like that small maze, even if I know it might be long for some.
[/SBLOCK]