Father of Dragons
First Post
I guess they must be, even if sort of odd ones -- thanks for your time on this.Kevin Cook said:Those do seem to be math manipulatives dice
Both Koplow and Family Learning sell their own versions of such a die
I guess they must be, even if sort of odd ones -- thanks for your time on this.Kevin Cook said:Those do seem to be math manipulatives dice
Both Koplow and Family Learning sell their own versions of such a die
You are quite welcome ...Father of Dragons said:I guess they must be, even if sort of odd ones -- thanks for your time on this.


Correct ... the configuration varies from mold to mold ... CLICK HERE for examplesChaldfont said:I have a question...
Ok, I must be pretty dense. I've been playing RPGs since the early 80s, but I've never noticed this before. I was playing Sunday and I had all my dice set to the highest number (a superstition my friend calls "charging the dice"). As I set them up I realized that there is no standardization to how the numbers are configured on the faces. What I mean is, if you set two different d20s with the 20 showing, the numbers surrounding the 20 will be different!
I may not be a forefather of gaming ... but I have been gaming for 30 years as of this month and I have never seen nor heard of a standardI don't really know why this surprised me. For some reason, I thought there would be some kind of standard, maybe based on those legendary first dice used by the Forefathers of Gaming.
Other than opposing sides adding to 7 (see below) and precision ... there is no standardSo my questions are: Is there a standard for d6s, maybe used by casinos by tradition?
Only with Gamescience and even Lou's dice are only about 1/100th of an inch preciseIs there even consistency between dice made by the same company?
Only when using English (see below)Do the orientations of the numbers have any affect on the probability of rolling certain numbers?
A better term would be 'accepted' configuration ... as dice have either conformed or not conformed to this standard for centuriesAtavar said:My understanding is that a "properly" configured die is one in which two opposite sides of the die always add up to N+1
The term you are speaking of here is 'English' ...As for configuration affecting distribution, I think it may have an effect if one doesn't put a nice spin on a die when one rolls it. Spinning it well, though, when tossing it should eliminate any effect of the distribution, I'd think.
LOL ... I still play 2nd ed ... I need one of thoseOn another note, I remember back in 2ed days, when one rolled a d10 for initiative, and rolling low was good. I had a player who very often seemed to roll low. Occasionally, he'd roll very high. Then one day someone noticed that his d10's were 0-4, twice (so, 0-0-1-1-2-2-3-3-4-4). That's why he almost always rolled low (1-4) with the occasional high roll (0)
If a die is thrown with English ... distribution can have an effect ... if a master thrower throws it with Engish ... then distribution should have little effect as they can virtually control the dice regardless of configuration ... it is amazing to watch

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.