Whizbang Dustyboots
Gnometown Hero
A chonky d20 flies extremely far and accurately.You can use dice for that? And all this time, I've been throwing my beverage like an idiot.
A chonky d20 flies extremely far and accurately.You can use dice for that? And all this time, I've been throwing my beverage like an idiot.
And the more you roll, the closer the results overall will get to the average.The more dice used the better. It’s way easier to make a random table and roll on it than trying to decide everything. Takes a lot less time, too.
The poll assumes dice aren't killing characters because TRUTH that's what they do. We can run a one-shot right NOW and I'd sit back and watch that d20 peel the skin off your PC and you'd be asking me 'can I roll to avoid my roll?' UH. 'Roll to avoid your own roll'. Players think they are SO SPECIAL AND SMART until the dice ............... I KNOW what they do. In the game I'm designing in the GM advice I EXPRESSEDLY tell GMs to warn players about relying on dice rolls. It's self-mutilation disguised as fun people.When you're playing D&D, dice can be used as often (or as seldom) as you wish. The way you use dice, or don't use them, can say a lot about the kind of playstyle you enjoy and the type of game you run. As a player, do you prefer to roll for your starting ability scores, or would you prefer to pick them a la carte? As a DM, do you randomly place treasures in your dungeons, or do you pick treasures from the appropriate list?
The poll assumes that you are already rolling for things like attack rolls, ability checks, and save throws...there's no need to check those boxes (if that assumption doesn't quite apply to you, scroll to the bottom of the list.) But what about all the other fiddly bits? Check all that apply, and add any nuance in a comment.