D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

Overall while I suspect 5.5/2024 did well when you look at it from the perspective of any other TTRPG launch
but looking at it from the perspective of any other launch is misleading, no other TTRPG had anywhere near 5e numbers. That is like saying the latest MCU movie would have done great if you looked at it from the perspective of low budget indie movies
 

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Not only is “improvement” subjective, I also personally and subjectively feel they ruined it by turning Inspiration into Heroic Inspiration and awarding it automatically for being a Human and various feats and such. Inspiration was a tool I used every game to reward good roleplaying and clever thinking. The new approach ruined it so I’d have to strip that out entirely if I ever picked up 2024 rules. Which then can have a complicated knock on effect.
I'd remove the "only 1 inspiration at a time" limit
 


No one knows. I'm not expecting 5.5 to do as well because it's a revision.

Generally revisions are better than the original but they don't sell as well (1E vs 2E. 3.0 vs 3.5).
 

I'm mostly concerned going forwards - we already have Realms and Eberron books - and the new Eberron book is only 112 pages. The Eberron UA was, of course, an art-free 15 pages. Gonna be a hard sell in ways the updated PHB wasn't.
 

but looking at it from the perspective of any other launch is misleading, no other TTRPG had anywhere near 5e numbers. That is like saying the latest MCU movie would have done great if you looked at it from the perspective of low budget indie movies

Yeah it’s hard to know exactly what WotC/Hasbro’s expectations were. As mentioned I suspect they were pretty high given how much they were spending on the VTT.
 

Honestly the biggest surprise to me here is that someone is basing their investments off of DnD's performance, with regards to Hasbro's value. WotC is its lions' share of value, yeah, but MtG is what makes WotC's money. I'm sure hoping to get more value out of the DnD brand is a factor, but funny enough I don't think new rulebooks are what determines that... it's probably things like WotC's new "franchise-model" that'll determine the value of DnD to the company.

For me, it's far more than D&D. I had thought that there would be a greater profit for the last quarter (which is where it wasn't as high as I thought there would be).

I see some arising problems that could kick in later this year or early next year possibly, and you are correct, there's far more to it than just D&D on the horizon.

I'd give it a 50/50 chance of problems arising later this year to early next year being of a significant impact on all of Hasbro. I could be right, or I could be wrong. If wrong...those heavily invested in HAS can be happy. If right, well...it may also be part of something else that also hits other parts of the market hard.
 

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