Warbringer
Explorer
Has anyone reverse engineered to building mechanics for 4e monsters?
Upper_Krust said:Hey there!
I cracked the hit point mechanic last week...
1 + Level, x role modifier*, + con score, x power level modifier**
*Brute 10hp
Soldier, Skirmisher 8hp
Controller, Lurker 6hp
e.g. Kobold Skirmisher (level 1)
2 x 8 + 11 = 27 hp
**For elite monsters double end total, for solo monsters quintiple end total
epochrpg said:I can say that I definately haven't cracked any "code" but there seems to be a pattern in there somewhere.