Noumenon
First Post
I want a table of DCs for 3.5 that gives the same odds of success as the 4E DCs. I couldn't find one so I'm gonna talk out what I think so far.
In 4E, for first level, an Easy check is DC 5. You'll always succeed if you're trained and have +5; if you're untrained you probably have +2 and will succeed 90% of the time. Medium is DC 10, which is 90% if you're trained and have a +3 and 65% if you're untrained. Hard is DC 15 which is 65% trained and 40% untrained.
We want to simulate this for 3.5 characters. A "skilled" character can be one who maxes out the skill and has a +3 ability score bonus. "Unskilled" can't just mean someone with no skill points, because then the Easy DC stays at 5 through all 20 levels and they can never make the maximum. Perhaps we'll house-rule that everyone is considered to have all untrained skills as cross-class and maxed out, so an unskilled character gets at least +(level + 3)/2 to his checks.
So a first level skill challenge: "skilled" has +7, "unskilled" has +2.
Easy: DC 5, Medium: DC 9, Hard: DC 14.
A 9th level skill challenge: "skilled" has +14, "unskilled" has +8.
Easy: DC 11, Medium: DC 17, Hard: DC 22.
Complexity stays the same where you have to get 4, 6, 8, 10, and 12 successes before 3 failures.
Is that it? All I gotta do is fill out the table? Did someone else do this yet?
In 4E, for first level, an Easy check is DC 5. You'll always succeed if you're trained and have +5; if you're untrained you probably have +2 and will succeed 90% of the time. Medium is DC 10, which is 90% if you're trained and have a +3 and 65% if you're untrained. Hard is DC 15 which is 65% trained and 40% untrained.
We want to simulate this for 3.5 characters. A "skilled" character can be one who maxes out the skill and has a +3 ability score bonus. "Unskilled" can't just mean someone with no skill points, because then the Easy DC stays at 5 through all 20 levels and they can never make the maximum. Perhaps we'll house-rule that everyone is considered to have all untrained skills as cross-class and maxed out, so an unskilled character gets at least +(level + 3)/2 to his checks.
So a first level skill challenge: "skilled" has +7, "unskilled" has +2.
Easy: DC 5, Medium: DC 9, Hard: DC 14.
A 9th level skill challenge: "skilled" has +14, "unskilled" has +8.
Easy: DC 11, Medium: DC 17, Hard: DC 22.
Complexity stays the same where you have to get 4, 6, 8, 10, and 12 successes before 3 failures.
Is that it? All I gotta do is fill out the table? Did someone else do this yet?