• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D General Digital Maps for Roll20

Under a large hill, a vast cavern is the home of a deadly tribe of creatures. They have been wreaking havoc all around the area, stealing supplies from caravans and attacking innocent townsfolk. They must be stopped.

The adventurers, still early in their careers, must venture forth inside the cave where the creatures have made their hideout. They decide to sneak in, try to remain undetected.

But can they succeed in their task? Or will they end up as prisoners? And if they decide to go even deeper into the cave system, what will they find there?

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An evil cult has been kidnapping the unsuspecting villagers. They take their victims deep into the swamp to offer them to their dark deity.

But the village is in luck, for a group of heroic adventurers has made it clear that they will rid the evil that has been lurking in the shadows.

And so they go to the marshlands, to try and put an end to the cults’ activities.

But there’s something that didn’t cross the adventurer’s mind. That this was all a ruse to make them come all the way here, ambush them and make them tonight’s offering. Can the adventurers get out of this one alive?

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A disturbance was felt across all the planes of existence. Powerful magic users of, well, everywhere knew of its unexpected reappearance. The artifact that could shape reality as we know it.

But getting to it would prove a difficult task, even for those adept at traveling between dimensions. The artifact, thought lost eons ago, has resurfaced in an unstable portion of the astral plane.

Now everyone is trying to get to it before anyone else in a race of intelligence and wit.

Can our heroes of legend pinpoint the exact location of where it is? And more importantly, can they secure the artifact before it falls in the wrong hands?

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A cold adventure awaits our brave heroes. The freezing winds making their bones creak, they push forwards against all odds.

They reach a place where the waters below don’t look so appealing to dive in. Luckily, some kind souls have decided to help the wanderers by putting some bridges so they can cross to the other side.

Grateful, they start making their way using the old bridges. They don’t look stable, but they’re tired and it’s all they got for now.

The question is, can they successfully reach the end? Or will some enemies ambush them and make them fall into the freezing waters below?

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Into the Woods

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