You cannot cast the spell and move. When you cast the spell you (and whoever is within reach that you choose to and have the ability to bring along) immediately transport, after which you lose the rest of your turn. But you could move and then cast the spell. This means that everyone you want to bring along has to be within 5' of the square the wizard is in when he casts.Kershek said:Let's say you're a human and cast Dimension Door. Can you cast the spell and move up to 30' to touch up to 6 people?
The entire group is transported as-is. You don't get to rearrange them. It's instantaneous transport. And since you can't move after you've cast the spell to touch allies that are spread out, it's always going to be the same rough arrangement: wizard surrounded by allies within 5'.If you can, will the people arrive at their new location the same distance away from each other as they were? If not, does the wizard then choose where people are arranged?
Li Shenron said:If having a move action left after DD is so bad, I'd have preferred that they had given DD a full-round casting time instead of this clunky restriction.