Diplomatic Immunity OOC: The Third

Rystil Arden said:
1/10th of the price for a slotted item, don't forget! I would be willing to give a MW bonus to a full skill if you own a nonmagical library on the subject, but if it all fits in just one book of a mere few pounds? That would have to be magic. I have textbooks for school that teach a tiny subset of narrow subjects and weigh more than that.
You could limit it to a subset of knowledge then. For example, a book of undead would give you +2 on KN: Relgion for Undead. An book on a specific plane gives you +2, etc.

That, plus giving a time restriction on it (Requires at least 10 minutes to use?) would make it fairly well balanced.

BTW, you have an e-mail :)
 

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Busy family weekend with trips an all - posting will be limited until Tuesday afternoon . . .

Sorry for the delay!

Keia
 



Playing catchup

Bront said:
Note, the Liberator hasn't been reposted since the crash, tough I think that's about all that's missing.
It's still in my compilation document, link above.

Bront said:
As far as everything else, I think we're going to breakup attend a wedding, but I think the party's fairly balanced (2 heavy casters (Arcanist and Ecomancer), one with access to divine spells, one who's character sheet isn't up so I can't tell you, and one Champion (Cleric Paladin cross?)). If anything, we have lots of casting and are fairly set for healing.

The 2 heavy casters are likely useless in melee combat (I know Vasha is), the champion is likely better.
I think you'll find Bront, that I'm playing Tiberius a Warmage (a Fighter/Wizard combination who specialises in making Constructs and Magic Armour/Weapons), so his combat skills are top shelf. ;)
 

unleashed said:
It's still in my compilation document, link above.

I think you'll find Bront, that I'm playing Tiberius a Warmage (a Fighter/Wizard combination who specialises in making Constructs and Magic Armour/Weapons), so his combat skills are top shelf. ;)
Yup, the great thing about gestalt classes is that you guys have fighting, healing, magic, and skills all covered decently with only a few characters. If anything, you don't have anything 'Roguish', but I'm not convinced that a Rogue-type is necessary for a balanced party.
 

Rystil Arden said:
Yup, the great thing about gestalt classes is that you guys have fighting, healing, magic, and skills all covered decently with only a few characters. If anything, you don't have anything 'Roguish', but I'm not convinced that a Rogue-type is necessary for a balanced party.
Though a roguish character might be helpful, especially for a less combat intensive game like this. :D
 

unleashed said:
Though a roguish character might be helpful, especially for a less combat intensive game like this. :D
Ah, but in total, you have all the rogue skills covered between you. What you lack is sneak attack and trapfinding, neither of which I'm convinced are vital ;)
 

Rystil Arden said:
Ah, but in total, you have all the rogue skills covered between you. What you lack is sneak attack and trapfinding, neither of which I'm convinced are vital ;)
So we've got a stealthy character then? I haven't looked.
 
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unleashed said:
So we've got a stealthy character then? I haven't looked.
I guess there's no Hide or Move Silently, but I was thinking more about the social skills when I said that :D So no sneaking, sneak attacking, or trap disarming ;_
 

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