TheSword
Warhammer Fantasy Imperial Plenipotentiary
So interesting spin off from my medicine thread. Magical diseases, despite very much being a thing in the game are no longer curable with lesser restoration. Only greater restoration will cure the exhaustion which most of the seem to key off, which makes curing diseases much harder than before.
Furthermore - paladins can’t cure them with lay on hands neither are they immune to them.
Feels like a significant change. Now magical contagions can have a realistic and serious impact on a campaign.
Furthermore - paladins can’t cure them with lay on hands neither are they immune to them.
Feels like a significant change. Now magical contagions can have a realistic and serious impact on a campaign.