Diplomatic Immunity OOC: The Third


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D20Dazza said:
Woohoo 4 levls, perhaps I'll do 3 levels of troubador and one of something else.....decisions, decisions.
Sounds cool. You'll probably be Rowaini in that case, which makes it easier to restrict the 4th level to a Rowaini class. Interesting how many people like to stop Troubadour at 3 (the other Troubadour was considering this as well). Did I put something cool at level 3 or something? :lol:
 

Rystil Arden said:
Sounds cool. You'll probably be Rowaini in that case, which makes it easier to restrict the 4th level to a Rowaini class. Interesting how many people like to stop Troubadour at 3 (the other Troubadour was considering this as well). Did I put something cool at level 3 or something? :lol:
Apparently Inspire compitence... doesn't ;)

it's a save and extra spell level, so odd.
 




D20Dazza said:
I hadn't considered it from a mechanics persective. I was just thinking of spreading the love and trying another class.
That's always cool too. I've definitely seen some neat combos from mixing and matching my classs. My ultimate goal is to allow both neat combos from combining a few classes to fit a concept as well as cool capstone abilities to reward commitment :)
 

Elmurien Del Teraloi

It's a start :D By Bon, I think I'm finished!

Elmurien Del Teraloi
CG Narlsewomen Troubador 4

Age: 28
Gender: Female
Height: 5'8"
Weight: 105lb.
Eyes: Grey
Hair: Black
Skin: Pale
Place of Origin: Tymadeau

STR: 12 [+1]
DEX: 18 [+4]
CON: 13 [+1]
INT: 14 [+2]
WIS: 6 [-2]
CHA: 22 [+6]
Rolls

Hit Dice: 4d10 + 4
HP: 30 (rolls)
Armor Class: 15 (16 urban) (10 base + 4 Dex + 1 Armor + Natural +1 Dodge (Urban))
Initiative: +4
BAB: +4
- Melee: +5
- Ranged: +8

Speed: 30’ (40' in urban environments)

FORT: +5 (4 Base + 1 Con)
REFL: +8 (4 Base + 4 Dex)
WILL: +10 (4 Base + 6 Cha)

Abilities:
- +4/+2 STR M/F, +4 DEX, +2/+0 CON M/F, -4 WIS, +0/+4 CHA M/F
- Type: Humanoid, male-dominated, reproduces as human
- Troubadour Music: As Bardic Music, as are the songs unless otherwise stated.
- Favoured Terrain (Urban): As Favoured Enemy as far as advancement, but the bonus applies instead to Hide, Listen, Move Silently, Spot, Survival, and Knowledge checks and Fortitude saves to resists the effects of the environment, as well as a bonus of half the usual size (so starting at +1) as a Dodge Bonus to Armour Class when fighting in the favoured terrain with light or no armour in the favoured terrain.
- Countersong
- Inspire Courage +1
- Increased Movement (+10'): Only applies when in a Favoured Terrain.
- Intimations of the Vistas: The Troubadour can evoke effects with her music based on her Favoured Terrain. The effect varies based on Favoured Terrain
- Inspire Competence

Feats:
1st Level
- Force of Personality (Cadv) - use Cha bonus instead of Wis bonus on Will saves
3rd Level
- Combat Casting - +4 to Concentration checks when casting defensively


Skills: 6 + 2 (x4) = 32 + 24 = 56
Appraise 1 (ranks +1 Int)
Balance 4 (ranks +4 Dex)
Bluff 12 (6ranks +6 Cha)
Climb 1 (ranks +1 Str)
Concentration 7 (6 ranks +1 Con)
Craft 1 (ranks +1 Int)
Decipher Script 1 (ranks +1 Int)
Diplomacy 12 (6 ranks +6 Cha)
Disguise 8 (2 ranks +6 Cha)
Escape Artist 5 (1 ranks +4 Dex)
Gather Information 8 (2 ranks +6 Cha)
Handle Animal 6 (ranks +6 Cha)
Heal -2 (ranks -2 Wis)
Hide 6 (2 ranks +4 Dex)
Intimidate 10 (4 ranks +6 Cha)
Jump 1 (ranks +1 Str)
Knowledge (local - ?) 5 (4 ranks +1 Int)
Knowledge (arcane) 5 (4 ranks +1 Int)
Listen -2 (ranks -2 Wis)
Move Silently 4 (ranks +4 Dex)
Perform (sing) 12 (6 ranks +6 Cha)
Profession -2 (ranks -2 Wis)
Ride 4 (ranks +4 Dex)
Sense Motive 4 (6 ranks -2 Wis)
Sleight of Hand 6 (2 ranks +4 Dex)
Speak Language (n/a)
Spellcraft 4 (3 ranks +1 Int)
Spot -2 (ranks -2 Wis)
Survival -2 (ranks -2 Wis)
Swim 1 (ranks +1 Str)
Tumble 5 (1 ranks +4 Dex)
Use Magic Device 7 (1 ranks +6 Cha)

Languages:
Rowaini; Eldish; Melodian


Equipment:
Armor & Shield
-Bracers of Armour +1 (+1 AC, Max Dex , ACP , ASF) (1,500gp)

Melee weapons
-+1 Dagger +6 (1d4Dmg, 19-20/x2) (3,302gp, 1lb)

Ranged weapons
-Masterwork Light Crossbow +9 (1d8, 19-20/x2, 80ft.) (330gp, 4lb)

Miscellaneous Magical or Psionic Items
-Quiver of Ehlonna (2,700gp)

Potions
- Potion of Mage Armour (50gp)
- Potion of Sanctuary (50gp)

Mundane equipment
- Courtiers outfit (30gp, 6lb)
- Entertainers outfit (3gp, 4lb)
- Traveler's outfit (1gp, 5lb)
- Belt Pouch (1gp, .5lb)
- Signet ring (5gp)
- Small tub of butter (.5lb)
- Small jar of soot (.1lb)
- Small shaker of salt (.2lb)
- Small block of granite (.5lb)
- Bunch of eagle feathers
- Small bottle of sweet oil (1gp)
- Small jar of snake tongues (5gp)

Weight Carried: 21.8lb (43/86/130)
Remaining money: 22gp sp cp


Spells per day 3+2/2+2/0+1
Spells known 6/3/2

1st
1. Cure Light Wounds
2. Disguise Self
3. Grease
4. Unseen Servant
5. Comprehend Languages
6. Charm Person

2nd
1. Eagle's Splendour
2. Mirror Image
3. Suggestion

3rd
1. Good Hope
2. Glibness

Description: El is a very attractive female with a personality and disposition to match her good looks. She knows she's good looking but doesn't play the fact up - too much. She is considerate but sometimes capricious, which can have unintended results that have, in the past, reflected poorly on her character, she does mean well though.

She likes to wear the fashion of whatever place she is currently visiting. She loves to pick up new tales and songs and takes great pride in her voice. She is very interested in the politics of the day, seeing the political stage as the grandest of games.

Background: El was abducted and later, at a very young age, won by a Rowaini in a card game. She has never known life with the Narls. She was reviled by the Rowiaini women who were jealous of her looks, vocal abilities and the attention she received from the menfolk. After having an affair with Telken, a Rowiani lord, she was chased from the place she had known all her life by a cabal of Rowiani women who wanted her to have nothing else to do with the Rowiani.

She was forced to flee and travel the Spheres. She has been wandering the worlds since, like a leaf blown by the wind, always observing, always absorbing information. She has aspirations to take her revenge on the Rowiani and is always looking for a means to wreak political havoc on the homeland she was forced to adopt as a child. She harbours an interest in visiting her birth planet, although she has heard all sorts of stories that fill her with a greal deal of trepidation.

Ferris, Elmurien, and Reynard who were all on the trade outpost of Varylys near Eldiz when Ferris and Elmurien helped Reynard fend off a group of mysterious assailants. The grateful Rowaini man took everyone out for drinks and dinner on him, and after an evening of engaging conversation (where he was particularly impressed by Elmurien's knowledge of Rowaini culture, belying her Narlse heritage) he even invited both of them to his wedding in the Lyradar Sphere to Lynestra Tyndarea, about whom he spoke with glowing words reminding Elmurien of the devotion of the Rowaini to their angels and striking Ferris as similar to (though not nearly approaching!) the Sancyric faith in the goddess.
 
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