Fundin Strongarm
First Post
The party I'm adventuring with is in very dire straits and I'd welcome any suggestions on how to escape our situation.
We're in the Temple of Elemental Evil (please don't post any spoilers!!!!!!) on the first level. We have just fought off a group of ghouls and ghasts that has left the party (fighter, cleric, ranger) paralyzed except for me (a 3/1 wizard/rogue halfling). The party is paralyzed for another 20 rounds. I've used my entire spell arsenal except for prestidigitation. (I have scrolls of chill touch, pyrotechnics, alarm, feather fall, knock, protection from arrows, 2 potions of cure light wounds and also my spell book -- though I don't really want to cast out of it.) I also have a rat familiar.
We are barracaded in a room where one door is locked with a hold portal spell on it and 2 ogres and some gnolls have arrived and are beginning to bash in the door. There is another door (also locked) but nothing (hopefully) is beyond it (we've cleared the hallway of gnolls, ghasts and ghouls).
Anyways, things look pretty bleak. It seems my options are to surrender/beg or pretend to be paralyzed and hope the ogres don't just crush us. Any suggestions?
We're playing 3.0 if that makes a difference.
We're in the Temple of Elemental Evil (please don't post any spoilers!!!!!!) on the first level. We have just fought off a group of ghouls and ghasts that has left the party (fighter, cleric, ranger) paralyzed except for me (a 3/1 wizard/rogue halfling). The party is paralyzed for another 20 rounds. I've used my entire spell arsenal except for prestidigitation. (I have scrolls of chill touch, pyrotechnics, alarm, feather fall, knock, protection from arrows, 2 potions of cure light wounds and also my spell book -- though I don't really want to cast out of it.) I also have a rat familiar.
We are barracaded in a room where one door is locked with a hold portal spell on it and 2 ogres and some gnolls have arrived and are beginning to bash in the door. There is another door (also locked) but nothing (hopefully) is beyond it (we've cleared the hallway of gnolls, ghasts and ghouls).
Anyways, things look pretty bleak. It seems my options are to surrender/beg or pretend to be paralyzed and hope the ogres don't just crush us. Any suggestions?
We're playing 3.0 if that makes a difference.