WizarDru said:
Howdy, UK. Good to see you.
Hiya mate!
WizarDru said:
So, if I understand this correctly, your system equates a Winterwight as being an appropriate challenge for a party of 4 52nd-level PCs?
52nd-level party of 4-5 = El +/-0 (Moderate)
34th-level party of 4-5 = EL +2 (Tough)
26th-level party of 4-5 = EL +4 (Difficult 50/50)
17th-level party of 4-5 = EL +6 (Very Difficult)
13th-level party of 4-5 = EL +8 (Virtually impossible)
WizarDru said:
Well, we already agreed to disagree, I think.
Didn't you mention before (when we discussed this previously) that the PCs had a lot of NPC help during that fight or somesuch...?
With the Winterwight having DR 20/+6, AC 46, and Fast Healing 10 its going to be very difficult to damage by your characters, and being automatically hasted (feat) its going to get four attacks per round with the blightfire attack which surely will spell the death of any 17th-level character!? At best thats going to be a 50% chance of successfully saving for a 30th-level character and you have to make the save each round for seven rounds! Explain how any 17th-level character who got hit by the Winterwight is going to make even a quarter of those saves? They are going to be down 20 permanent Constitution at least; as a result of every hit!
WizarDru said:
Your system may actually work for you, but it just was too much work for me, especially as I tend to use templates, classed monsters and custom creatures on a regular basis.
But I have done all the hardwork for you.
WizarDru said:
Your system actually defeats, to me, what the whole purpose of the CR/EL system is, namely to give me a quick benchmark to work against when setting up encounters for my game.
To me its just as
quick than the official rules, but then I am equally familiar with both of course.
Added to that the official rules
totally collapse at epic levels making my system a necessity at those levels - which was of course the target for the initial design.
WizarDru said:
I also tend to use a lot of material from other sources, such as last game, when I used Mark Chance's Death-Who-Hops. I'd have to rework his numbers to your system, and any material so imported.
Thats true, but when I have my system as the default standard you won't have to rework stuff.
WizarDru said:
Further, I just don't agree with the number your system generates. I think it's swell that it delineates much more accurately the factors in a creature's difficulty....but unless I'm misinterpeting the numbers, they just don't gibe, for me.
You are misiterpreting the numbers.
WizarDru said:
To return to the Winterwight: I had a party of 6 17th-18th level characters engage him, in a playing field that levelled several of the party's abilities (a field in the midst of a powerful blacksnow-storm).
Well he does have control weather at will.
WizarDru said:
Flight was essentially eliminated, ranged attacks were cut down, mobility was drastically reduced. Some players were in danger of being blown away. It's a CR 23 creature. The most powerful weapon possessed was a +5 Blessed Holy weapon (Shatterspike, in the hands of the Paladin). It was the most ambitious combat I had run since the party faced a buffed-up Nightscale two years prior.
While he didn't go down like a ten-pin, and it was a hard fight...no one died, and they used about 35-40% of their resources.
How you lost no PCs is a complete mystery to me!?
I would expect any 17th-level character in melee range taking the brunt of the Winterwights attacks to be dead after the second round thanks to blightfire.
The only thing I can think is that it was quite simply the luckiest day of those PCs lives...? Which, if true is hardly an indictment of my system.
WizarDru said:
The idea that the party wouldn't have been ready to engage him for another 35 levels or so just seems...well, silly.
Once you grasp the CR/EL relationship it all falls into place, until then it can seem disjointed.
WizarDru said:
As for casting imprisonment on the Scorpion...Elminster most likely has spell resistance, if he's buffed.
He has SR 21 which is hardly likely to impede anyone capable of casting Imprisonment.
WizarDru said:
And regardless, it's one spell....that's not even close to 20%.
Exactly, and Elminster is CR 39 by all accounts.