Camarath
Pale Master Tarrasque
The character basicly underwent a Ritual of Vitality.Hypersmurf said:There are rules in Savage Species for rituals to acquire templates that are normally inherited.
The character basicly underwent a Ritual of Vitality.Hypersmurf said:There are rules in Savage Species for rituals to acquire templates that are normally inherited.
Camarath said:This is the blade he started with. Would it help if I called it a huge Katana that he is using like a Large Fullblade?
I don’t know of any rule stating that templates and specifically the Feral template can not be acquired.
Some templates can be added at any time. A monster or character may become a ghost after death. A spellcaster of at least 11th level canbecome a lich. A creature with 5 or more HD killed by a vampire may become a vampire. Such templates are called acquired templates.
Other templates, such as the celestial, fiendish, half-celestial, half-dragon, and half-fiend, assume that the creature or character was born with the changes indicated. Templates such as these are called inherited templates. It's possible for a template to be of either type. For example, lycanthropy can afflict anyone the template descriptionallows at any point, but some creatures are born lycanthropes.
"Feral creature" is aninherited template that can be added to any corporeal humanoid or monstrous humanoid (referred to hereafter as the base creature).
So what is the minimum Intelligence for one to be a Samurai? Animal intelligence is 1 or 2. Intelligence 3 is enough to be able it express and understand verbal constructs.
The character basicly underwent a Ritual of Vitality.
My game is not set in generic OA, Rokugan or a feudal Japan facsimile. I am also not using the Samurai class with the same culture veneer as the original Samurai.Pax said:That doesn't mean a "generic" OA game (which would be set in a rokugan-like parallel to idealised feudal japan) allows each samurai to choose which weapon works.
Then it is a good thing that you don't play in my campaign isn't it. I am not dissatisfied and my players are not dissatisfied. So I don't really see where your aesthetic sensibility comes into play.Pax said:It's your campaign, you can play it how you like, but if I were a player ... I'd be highly dissatisfied.
Good point, in that case I invoke Rule 0.Pax said:Simple, Savage Species page 111, "Adding a Template", subsection "When to Add":
Now, Savage Species page 116, "Creating a Feral Creature":
So feral is inherited, not acquired; you're not supposed to acqire an inherited template.
You are welcome to view this issue any way if you wish. I feel no compulsion to conclude that either the Feral template makes someone an Animal or that an Animal can not be a Samurai.Pax said:And the real kicker here is, that Feral template. An Intelligence 50 Feral Halfogre should still be whacked with the Ex-Samurai rule. Feral != samurai material. Feral = animal. SMART animal maybe, but animal nonetheless.
And animals aren't samurai.
Does it really matter Pax? It is my game. I do not really want to argue about this with you.Pax said:"Basically" .. ? Does that mean "actually" or "hey here's a good excuse" ... ?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.