I was thinking of a way to make the Disable Device skill more intuitive than "I disable the trap. <roll>".
It occured to me to make it somewhat like a bluff check. Bluff checks get a modifier (to the opposed Sense Motive check) based on the believability of the bluff. This encourages players to act out a bluff instead of saying "I bluff him into letting me through the gate. <roll>".
I thought you could port these same modifiers to the DC of a Disable Device check.
For example.
The rogue comes up to a door. With his search check, he finds that opening the door will open a pit under him. The base DC for disabling this trap is 20 (from PhB). If he just says "I disable it" the DM adds maybe +2, maybe even +5 to the DC. If instead he thinks up some elaborate way to stop it, the DM might reduce the DC just as a bonus for actually thinking through the situation instead of just rolling dice.
What do you think?
It occured to me to make it somewhat like a bluff check. Bluff checks get a modifier (to the opposed Sense Motive check) based on the believability of the bluff. This encourages players to act out a bluff instead of saying "I bluff him into letting me through the gate. <roll>".
I thought you could port these same modifiers to the DC of a Disable Device check.
For example.
The rogue comes up to a door. With his search check, he finds that opening the door will open a pit under him. The base DC for disabling this trap is 20 (from PhB). If he just says "I disable it" the DM adds maybe +2, maybe even +5 to the DC. If instead he thinks up some elaborate way to stop it, the DM might reduce the DC just as a bonus for actually thinking through the situation instead of just rolling dice.
What do you think?