This is the best advice here. If people are doing sneaky or face-y things, then not everyone should be there. But that shouldn't prevent them from doing other things (face-y, sneaky, or otherwise) at the same time.2WS-Steve said:You could try splitting the party up every so often -- have misisons where the two spotlighters go do one thing and the others do something else. This might help establish some equal time-sharing that'll last after the mission splits.
for my money, this seems like sound advice...another one is that sneaky characters tend to attract the attention of those looking for sneaky characters, like the local constabulary, merchants keeping an eye on their wares, powers that be in urban areas that want to keep their grip on power...Thotas said:Several specific advisements made here fall under a general category of "have the NPCs seek out the slighted PCs" -- which is a great idea. For example, the NPC who asks "does this one speak for all of you?" might also, or instead, send a private message to the PC who seemed least comfortable with what the mouthpiece was saying, which opens up a whole new avenue. Create some NPCs who have a specific reason not to talk to the mouthpiece ... say, an enemy of someone the MP has already befriended who won't trust the friend of an enemy -- but maybe someone a degree of separation further from the enemy might be able to deal with.
Rystil Arden said:even if Beth is party face, the grumpy fighter is going to be the one who has to deal with his crazy noble father and the beautiful but ruthless girl that he's supposed to marry

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.