Remathilis
Legend
My general complaint with conditions comes off bi-polar.
3e had too many of them to keep track off. Quick, what's the difference between nauseated and sickened? Frightened and panicked?
4e consolidated them to 16 conditions, but by doing so, made them boring.
Got a power that locks a creature's brain in a psychic demiplane and causes them to stand idle awaiting the command prompt? 1d6 + Cha and STUN!
Got a power that clubs a guy in the head and caused massive concussions, knocking them loopy? 1[w] + Str and STUN!
At the end of the day, you're doing the same thing to him; damage + STUN.
Sure its easier to remember, but the conditions mix eventually begins to feel the same...
3e had too many of them to keep track off. Quick, what's the difference between nauseated and sickened? Frightened and panicked?
4e consolidated them to 16 conditions, but by doing so, made them boring.
Got a power that locks a creature's brain in a psychic demiplane and causes them to stand idle awaiting the command prompt? 1d6 + Cha and STUN!
Got a power that clubs a guy in the head and caused massive concussions, knocking them loopy? 1[w] + Str and STUN!
At the end of the day, you're doing the same thing to him; damage + STUN.
Sure its easier to remember, but the conditions mix eventually begins to feel the same...