(Discussion) General Part VII

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Well people, you have a passel of PC's yukking it up at the tavern, and nary a GM to be seen on the horizen. Oh well, fingers crossed.... hope springeth eterneleth, as they say.
 

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Maybe we need a random GM tavern brawl or something...

Any adventures in the pipeline? I heard about the gladiator one. Once I get through one or two I'll start trying a few to run, but I need to actualy get into one first to get a feel as a player.
 

Bront said:
Maybe we need a random GM tavern brawl or something...

Any adventures in the pipeline? I heard about the gladiator one. Once I get through one or two I'll start trying a few to run, but I need to actualy get into one first to get a feel as a player.
I think I suggested a tavern brawl in the Hivemind and they told me that Joe will kick us out. I'm guessing that Lasair and Vanitri's little Charm incident is the closest the tavern has ever come to PvP, not that it was since he voluntarily failed the will save :)
 

Things are a bit slow adventure-wise at the moment, and I hope someone steps up to run one. I'm not really sure if I could run a third adventure myself at the moment.
 

Knight Otu said:
Things are a bit slow adventure-wise at the moment, and I hope someone steps up to run one. I'm not really sure if I could run a third adventure myself at the moment.
I would honestly run one, but I cannot work with the LEW rules for GMing a game. Ask any of my current players, and they'd tell you that my games are fun because of my constant improvisation and characterisations, and I know by now that I get bored quickly when forced to organise, and I don't do a good job anyways. If there would be an exception where I didn't need to say for sure what would happen in the adventure, I think I could definitely run one, but I doubt that this would happen just for me, so I'll just continue to run my games on the normal PbP forum. Sorry guys!
 

My experience so far has been that only a general outline is required, and I've never felt any pressure to avoid varying from it. Actually, the only feedback I can recall from that process has been that the Judges have pointed me towards existing characters & places in the campaign world that matched my plans. Always nice not to have to reinvent the wheel.

I don't think the rules are as restrictive in practice as you are interpreting them in theory.

I have to agree with Knight Otu's comment. I am also too busy to add another game to my roster. I've only been DMing one at a time, but I' think pushing that envelope would invite a drop in quality.

Perhaps new DMs lurk on the horizon, waiting only for a hint that they are needed. If so, come forth!
 

Rystil, don't assume you need a fully developed and planned adventure to get approved. In fact, no adventure proposal has ever been rejected. While a certain minimal level of beaurocracy is necessary to keep this community in balance, we are really quite open. I remember one proposal that came in that basically said 'the party will wander around for awhile having some minor encounters while I figure out what the real plot will be.' This was accepted (tho the DM soon disapeared.)

We basically just want to be sure you're not planning some huge world-imbalancing event, or passing out vorpal weapons to second level PCs. We want to get a little feel for your maturity and maybe help you fit your ideas into the existing world and events that have already happened. But I can almost guarentee your proposal will be accepted. Please submit it.
 

Maybe once an adventure is oover, a DM could "donate" the original outline as a sample, with a link to the adventure thread to show what became of it. :cool:
 

From reading back in this thread, it looked like Kahuna Burger and lonesoldier were planning to begin adventures soon. If either has pulled out or thinks it will be awhile before getting started, I have an idea I could write up. I had been thinking about it, but hadn't decided if I really have enough time to run one.
 

We want to get a little feel for your maturity
Umm...I guess if you have time you could read some of Destiny's Tears. I think its pretty decent stuff so far...

LEW Guide said:
Any adventure needs to submit the following information in order to be approved:

1) Who are the players: This can be a specific list or this can be a description of what kinds of characters are likely to fall in line with this adventure.
2) What is the background: Describe the setting, the people, and the motives that make this adventure.
3) What is the story: What is the story of the adventure itself? Who are the bad guys? What are they doing? How is victory achieved or defeat met?
4) What is the challenge: Specifically, what are the likely challenges the group will face? What levels of characters are expected for this adventure? What are the encounter levels of any combat that will be encountered? Will challenges be overcome through combat, stealth, skill, or diplomacy?
5) What are the rewards: What kinds of rewards are there to be found? Fame, money, magic, and experience should all be expressed here. Anything that can be a reward is important for the judges to see.

Of these, there is absolutely no way that my style of GMing could allow me to do more than #1 and a bit of #2. If that's still OK, I could start on something in a few weeks
 

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