Discussion of Art in D&D

I have to say that I really hate the art direction in 3e and 3.5e. Sure D&D isn't truly "medieval" by any real stretch of the imagination, but I like art that evokes a half-way believable fantasy world. I really liked a lot of the classic second edition Elmore art. To me it defines adventure and fantasy. Too much of the 3e art is aimed at looking X-TREME and KEWL! I guess that the adventurers in 3e have brought into the mountain dew commercial mentality and are going for showing everyone how extreme and hardcore they are.

BTW...is it just me or does anyone else think that the leather and straps characteristic of 3e art are more than just a little reminiscent of S&M? It seems to me that Hennet the sorcerer is into bondage.
 

log in or register to remove this ad



I NEVER have liked the style of d&ds art and I haven't even played much of the older additions. Its too sterile and lifeless.

Thats what happens though when you set out to make the art "culturally neutral"

some pictures though are really cool, and i must give credit were credit is due.
 
Last edited:

I'm not a big fan of the "3E look," having all the usual complaints (dungeonpunk, spikes, straps/leather/buckles, anime, piercings, big ass weird weapons [serrations, holes, etc], etc.) It's not that I object to those elements, but they're often done in an over-the-top/too-much manner, IMO. I also don't like the "static pose/pin-up" tendency that became common in 3E art (although that seems to be less of a problem than it used to be). I really can't stand the "fake book cover" thing; I'd take a Traveller-style "black book" approach over that, but what I really want to see is some cool fantasy art.

I do think 3E art usually displays superior techincal skill/technique. There's no doubt that the artists are skilled (e.g. Wayne Reynolds), I just am not always on-board with the style/choices. There are some pieces I like very much, but they're not as common as I would like. I guess you could say I have mixed feelings about the 3E art, but more negative than positive.

Heck, you could say that about any of the editions, I guess. 2E art was hit-or-miss, too. Some of the cover art was excellent. The interior art of the 2E books (the blue stuff) was poor, IMO. There were a few elements of 2E art that eventually started grating on me, too. For example, there's "that woman" that was in every other painting (Elmore's?). There were those chunky, rounded gems on everyones' weapons and armor (and furniture). In general, though, I prefer the style of 2E art to 3E art. I really liked the black-and-white handout art in Return to the Tomb of Horrors.

1E art I find it impossible to be objective about. Much of it is technically inferior, but I find it very evocative. I love the original PH and DMG covers, for example (a love which does not extend to the MM or FF covers). I love some of the black-and-white scenes in the rulebooks (e.g. Paladin in Hell, Emirikol the Chaotic, the magic mouth/stairs scene, the skeleton about to backstab that guy in the water-filled room, et cetera). I admit nostalgia plays a part. However, I think I'd find new art done in that style to be a draw, even today. I really like Jim Holloway's work (both black-and-white and color). He's been doing some nice stuff for new products, too (example). At the time, I wasn't real into Erol Otus, but his style grew on me.

On the Classic D&D side of things, I like a lot of the interior art in the B/X books. I like the covers of the BECM boxed sets, but wish they'd used more artists for the interior work, rather than going for that unified look. I like the cover art of the RC, but dislike most of the interior art. I tend to like Sutherland's illustrations. Most of the OD&D art is amateurish and unimpressive (not much of an art budget, back then).
 

Philotomy Jurament said:
I really can't stand the "fake book cover" thing; I'd take a Traveller-style "black book" approach over that, but what I really want to see is some cool fantasy art.
I agree 100%. I would even prefer the cover from the Advanced Player's Guide, or the Advanced Player's Manual for that matter (though these are really not quite my style). . .or whatever. . . to 3e's cover offerings on the PHB, DMG, MM, etc. :\


I do think 3E art usually displays superior techincal skill/technique. There's no doubt that the artists are skilled (e.g. Wayne Reynolds), I just am not always on-board with the style/choices. There are some pieces I like very much, but they're not as common as I would like. I guess you could say I have mixed feelings about the 3E art, but more negative than positive.
I feel much the same way.


1E art I find it impossible to be objective about. Much of it is technically inferior, but I find it very evocative. I love the original PH and DMG covers, for example (a love which does not extend to the MM or FF covers). I love some of the black-and-white scenes in the rulebooks (e.g. Paladin in Hell, Emirikol the Chaotic, the magic mouth/stairs scene, the skeleton about to backstab that guy in the water-filled room, et cetera). I admit nostalgia plays a part.
Oh, and again.

PJ speaks for me! :uhoh:

:)

I was going to post some opinions, honest.
 


Taking a look at several modern fantasy novel covers on the shelves here, most of the cover art is more like 3E/3.5E art than not like it. It's interesting and evocative, which is always better than realistic.
 

Ipissimus said:
Still, it's interesting. In making the artwork generic and ignoring some of the reality of arms and armour they are violating some people's suspension of disbelief.

The idea that the optimal equipment configuration for dealing with various nonhumanoids that present a serious threat would match real arms and armor seems weird to me. Armor spikes might not be so great against armed human type foes, but I can see them being an effective anti-grapple/swallow measure and thus popular with adventurers who fight strange monsters in addition to people.
 

I knew before I even clicked on this thread that it would be yet another "Waah the art in D&D isn't medieval anymore!" thread.

Personally, I don't care. D&D is a game of heroic fantasy, not just medieval heroic fantasy, and since a) the best examples of heroic fantasy (as far as I am concerned) are only about as shallowly medieval as Third Edition D&D (Fritz Leiber) or are not, in fact, medieval in any sense of the word (Robert E. Howard, Jack Vance) and b) I don't really care for fantasy which does strive for a feeling like "14th-century Germany with magic", I'm satisfied with the way things are now . . .

. . . especially since a more truly medieval aesthetic would leave no room for Wayne Reynolds, the best artist to ever illustrate D&D.
 
Last edited:

Remove ads

Top