Discussion of Scotley's upcoming 4e Swashbuckler Game


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The parrying dagger has the defensive property, which gives an untyped +1 bonus to AC (was this eratta'd?). The Rythm enhancement increases the shield bonus to AC and Reflex by 1 when wielding it in your off hand. But you DO need to take weapon proficiency (feat) for parrying dagger as it is a superior weapon.

Apparently I missed that too. Is it worth it to take the feat for the parrying dagger? I can replace Nimble Blade with Weapon Proficiency: Parry Dagger if you think that is a good swap.

Only if you want further specialize in hide and increase your dex bonus every level. If you don't, your AC will fall behind as you level.

Okay, then I'll stick with chainmail. It looks like it can become pretty good at later levels?

Did you take Combat Agility or Combat Superiority? If the later, you will have no real advantage from a high dex, but easier access to feats. (And you should take the feat that let's you use Dex instead of Wis for Combat Superiority.)

Lucien has Combat Superiority as a class feature.
 


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Okay, then I'll stick with chainmail. It looks like it can become pretty good at later levels?

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Chain gives +6 as +1 level item. Hide gives 3.
Chain gives +9 as +4 level item. Hide gives 4.
Chain gives +12 as +6 level item. Hide gives 5.

Your character also qualifies easily for Armor Specialization (Chainmail) (PH1) at paragon level.

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Found the feat I suggested, BTW: Agile Superiority in Dragon 378. It effectively a +3 to hit with your opportunity attacks with your current built.

If you don't want to spent a feat for it , I highly suggest Combat Agility from Martial Power 2.

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Interested in another suggestion for feats?

Take Light Blade Expertise (HotFK) instead of Weapon Expertise (light blade). The bonus increases earlier and you gain a damage bonus if you have CA.

Midnight Blade Student (MP2) gives +2 feat bonus to acrobatics and your dual strike attack is vs Reflex instead of AC, if you want :D
 
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Chain gives +6 as +1 level item. Hide gives 3.
Chain gives +9 as +4 level item. Hide gives 4.
Chain gives +12 as +6 level item. Hide gives 5.

Your character also qualifies easily for Armor Specialization (Chainmail) (PH1) at paragon level.

Sounds good, I'll stick with chainmail.

Found the feat I suggested, BTW: Agile Superiority in Dragon 378. It effectively a +3 to hit with your opportunity attacks with your current built.

If you don't want to spent a feat for it , I highly suggest Combat Agility from Martial Power 2.

Let me look at this and see what I can do here.

Take Light Blade Expertise (HotFK) instead of Weapon Expertise (light blade). The bonus increases earlier and you gain a damage bonus if you have CA.

This one actually sounds really good.

Midnight Blade Student (MP2) gives +2 feat bonus to acrobatics and your dual strike attack is vs Reflex instead of AC, if you want :D

I take it that Reflex is generally lower than AC, right?
 

If it wasn't already so late, I'd get Manous advanced to the proper level. *Sigh* Alas, I fear it is not to be at the moment. Maybe I can get it done before this first fight is over?

I expect there will be a little time to update him. It is gonna take me a while to sort out 10 characters and a pack of bad guys...
 

@ rhun - It's completely up to you if you think the parrying dagger is worth it. For a feat you can exchange the +3 to hit of a regular dagger for the +2 to hit and +1 to AC with the parrying dagger. That's basically all it is, using a feat to exchange +1 to hit for +1 to AC.

@ scotley - especially 10 good guys on large sized horses :p

I would definitely want Thayoon to be able to speak. If I needed to shout a warning to an ally that was more than 5 squares away, it would be nice to be able to. In so far as how he's going to accomplish this, I'm thinking either of a third glowing point appearing inside the crystal of his face at mouth level. A sort of (--v^V^v--) type crack, like a flaw inside a gem, catching the light at just the right angle, or just having his eyes pulse in time with each syllable he speaks. (maybe both :cool:)
 
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@ rhun - It's completely up to you if you think the parrying dagger is worth it. For a feat you can exchange the +3 to hit of a regular dagger for the +2 to hit and +1 to AC with the parrying dagger. That's basically all it is, using a feat to exchange +1 to hit for +1 to AC.

@ scotley - especially 10 good guys on large sized horses :p

I would definitely want Thayoon to be able to speak. If I needed to shout a warning to an ally that was more than 5 squares away, it would be nice to be able to. In so far as how he's going to accomplish this, I'm thinking either of a third glowing point appearing inside the crystal of his face at mouth level. A sort of (--v^V^v--) type crack, like a flaw inside a gem, catching the light at just the right angle, or just having his eyes pulse in time with each syllable he speaks. (maybe both :cool:)

Okay, feel free to assume Thayoon has the needed equipment to be heard more or less like everyone else.

I'm gonna try to get you guys off the horses for the fight in the interests simplifying things. I sort of jumped into the deep end of the pool with this first fight.
 



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