Thanks for the files! Got them downloaded. Now all I have to do is read and memorize them!I appreciate you trying to help. I've still got a lot to learn about 4e. Here are a couple of shortcuts I'm using that others might find helpful.
Short question as I didn't play sneaky characters before:
If Malkyr attacks, has Tabitha still CA (is still hidden)?
If yes, I would like to change the crossbow to the blowgun (free) apply the poison to five blowgun darts (minor) and shoot the nearest orc savage with Precision Dart (standard) before moving 2sq to the left and hide again (move).
If this isn't possible, just move in (move), point blank shot the savage with my crossbow (Quick Shot) (standard) and shift to Q3 with the free shifting from the attack and hide as part of the movement.
Oh, they will know that I attacked and where I moved, but once moving out of sight (total concealment) I can try a hide check. (Not that this will have much effect unless their is concealment in the square Malkyr ends his move.)I'm really being pretty generous in saying that nobody notices the door opening as it is. Unless you have a power or feat that allows you to go back into hiding then once you attack the nearby Orcs are going to be aware of the new threat.
Oh, they will know that I attacked and where I moved, but once moving out of sight (total concealment) I can try a hide check. (Not that this will have much effect unless their is concealment in the square Malkyr ends his move.)
Main question was if it is possible to shoot at the orc savage from Malkyr's current position.
OOC: Rolls for Rhun/Lucien, I made the roll, but you may wish to use a different at-will since there isn't another opponent within reach just now. I also only came up with +8 for you. +2 for level, +4 str. +1 for weapon bonus and +1 for feat. What did I miss? Either way both are hits. I'm also only coming up with +6 for damage since you don't have combat advantage at this point.
Okay, so my math was screwed up...but there should also be a +1 attack bonus for Tempest Technique as long as he is double wielding. So is +9 right?
- Lifedrinker Rapier +1: +9 (+2 level, +4 str, +1 weapon bonus, +1 for light blade expertise, +1 tempest technique)
- Rhythm Blade Shortsword +1: +9 (+2 level, +4 str, +1 weapon bonus, +1 for light blade expertise, +1 tempest technique for off-hand weapon)
(Seriously not sure where I was counting the other +2 from. LOL)
And that isn't right, either...since tempest technique only applies to off-hand weapons.
- Lifedrinker Rapier +1: +8 (+2 level, +4 str, +1 weapon bonus, +1 for light blade expertise)
- Rhythm Blade Shortsword +1: +9 (+2 level, +4 str, +1 weapon bonus, +1 for light blade expertise, +1 tempest technique for off-hand weapon)
I must have been counting something twice!