• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Discussion of Scotley's upcoming 4e Swashbuckler Game

I find it interesting that we have no Elves (other than Drow) in the group. I wonder if Wizards has gone too far in addressing a perceived imbalance in the race previous editions. While I have no hard data to support it, my perception is that there are relatively few Elves and Eladrin being played. At least in the 4e games I've been looking at. If this were a 2nd or 3rd edition game I can't imagine not having any elves out of 10 characters. I'm pleased to see half the group is human.

I found it a little odd to see no elves as well. They are usually a go-to race in mobility-related situations (and swashbuckling action is certainly mobility-related). I do see a lot less of them than I used to, but some of that is dilution through sheer number of races. One of my three Living 4th Edition characters, and one of my two living Eberron characters are elves- both ranged specialist controllers (hunter e-ranger and predator druid), so I am doing my part. As a lurker, I've been toying with concepts in a leisurely fashion, and at least two of my ideas were elves- but most of them were human. Maybe in a swashbuckling style game that extra feat and extra skill are of disproportionately high value? I'm certainly looking forward to seeing this group in action- I should get some popcorn...
 

log in or register to remove this ad

I was concerned we'd have an all striker group, but the party seems to have come to a good balance of roles.

Both of my other 4E characters are strikers (a Ranger and an Assassin). I'm loving both of them, but for the (brief) time I played a Bard in Leif's game I really enjoyed the different feel to the powers. With that one I played up the secondary controller aspects. Not sure how this one will go, but I'm looking forward to learning the ins and outs through playing with so many experienced 4E folks.
 

I'd love to play an elf or eladrin, but I found that the particular character concept I landed on worked better with either human or halfling...partly for mechanical reasons (stat bonuses) partly for conceptual reasons.

Should my scrappy tomboy fall though, I may try a hoity-toity eladrin swasher.

In my head, she's kind of like Princess Vespa in Spaceballs, only with skill in fencing. :)
 

My current EN World 4e races:

1 dwarf (great weapon fighter)
1 minotaur (slayer)

Living:
1 Eladrin (Tactical Warlord)
1 Goliath (Runepriest (Wrath))
1 Deva (Orb Wizard)

1 Half-Elf (Valerous Bard)
1 Tiefling (Pyro/Charm Mage)

Seems I have no favorite race...

Two of them have an essential class, BTW.
 
Last edited:

Hehe, my 4ED races seem to have always favored the outlandish:

a Goliath rageblood-fighter that fancies herself a melee controller
a Wilden swarm-druid that's trying to be a striker
a Thri-kreen stonefist-monk that thought he was death incarnate
and a Shardmind mage who's a pyromaniac clown

After 20 years of D&D, the "normal" races just don't seem to do it for me anymore ;)
 


One of these days I'll reprise my changeling assassin.

That was a fun character.

Though there needs to be an easy way to change outfits to really make full use of the shapechanging.
 

Elves are awesome(and elven accuracy is the best racial power IMO) but I played one for a tabletop game and want to try other options. I play a changeling assassin in L4W, a half-orc (reskinned as a bugbear) barbarian, and genasi mage also. In LEB I have a half-elf warden and a human swordmage/warlock.
 



Into the Woods

Remove ads

Top