Solicited Comment
First, Posting for specific people to reply makes me wonder why I would want to bother.
Second, the first link, to Living Contructs.. of which you have requested
... would like to discuss these six topics. Read them carefully before you reply.
Reads in full...
Would any one here explain the rules for living Consructs?
Makes me think twice as to why I would bother.
In short, reading the threads you are looking for comment on, here is what you get from my corner of the multiverse:
A> learn about the 'edit post' capability of the board instead of reposting long messages that have had a very small piece changed somewhere in the middle
B> Check with published sources. The only topic in question not covered by a published source already, in some cases a couple sources, is your Shrek styled Ogre.
C> Watch for the 'aint it cool' syndrome, which tends to create uber-powered classes/characters to fit a concept. Most of the stuff you are looking for is available by using slighltly tweaked Core classes and inventive Fluff.
D> Invest in The Elements of Magic (TEOM).. you seem to like variant spell casting with specialized/new spells lists. TEOM is all that, and comes with good solid support here on the boards.
Check into the following books:
Wildscape, by Legends and Lairs. Has a Dark Druid variant that will knock your socks off.
Libris Mortim, lots of good undead stuff
Eberron Campaign Setting.. even if you dont play the setting, the informatoin on constructs, homuculi, and other goodies is worth the price.
Anyway, those are my two cents, whether you wanted them or not.