dcollins said:
When you scan this ring with detect magic, you don't get 6+ different auras. You get one aura, "Strong conjuration". Same for any magic item in the DMG, even those with lots of different magic on it.
Just looking at Wondrous Items:
Apparatus of Kwalish: Strong evocation and transmutation
Boots of the Winterlands: Faint abjuration and transmutation
Cloak of Arachnida: Faint conjuration and transmutation
Obsidian Steed Figurine: Strong conjuration and transmutation
Silver Raven Figurine: Faint enchantment and transmutation
Clay Golem Manual: Moderate conjuration, divination, enchantment, and transmutation
Flesh Golem Manual: Moderate enchantment, necromancy [evil], and transmutation
Iron Golem Manual: Strong conjuration, enchantment and transmutation
Stone Golem Manual: Strong abjuration and enchantment
Helm of Telepathy: Faint divination and enchantment
Horn of the Tritons: Moderate conjuration and transmutation
Mask of the Skull: Strong necromancy and transmutation
Mirror of Mental Prowess: Strong conjuration and divination
Pearl of the Sirines: Moderate abjuration and transmutation
Pipes of Pain: Faint enchantment and evocation
Scarab of Protection: Strong abjuration and necromancy
Stone Salve: Strong abjuration and transmutation
Vest of Escape: Faint conjuration and transmutation
Now, the multiple auras all have the same strength because they're based on caster level, and items only have one caster level.
But if you cast Invisibility at caster level 3 on a Horn of the Tritons, it would radiate Moderate conjuration and transmutation, and Faint illusion [glamer], with the possibility of the weaker illusion aura being distorted or concealed.
-Hyp.