Legildur said:Can you Dispel Magic the Confusion effect resulting from an Umber Hulk's gaze (Su)?
Calm Emotions
Enchantment (Compulsion) [Mind-Affecting]
Level: Brd 2, Clr 2, Law 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: Creatures in a 20-ft.-radius spread
Duration: Concentration, up to 1 round/level (D)
Saving Throw: Will negates
Spell Resistance: Yes
This spell calms agitated creatures. You have no control over the affected creatures, but calm emotions can stop raging creatures from fighting or joyous ones from reveling. Creatures so affected cannot take violent actions (although they can defend themselves) or do anything destructive. Any aggressive action against or damage dealt to a calmed creature immediately breaks the spell on all calmed creatures.
This spell automatically suppresses (but does not dispel) any morale bonuses granted by spells such as bless, good hope, and rage, as well as negating a bard’s ability to inspire courage or a barbarian’s rage ability. It also suppresses any fear effects and removes the confused condition from all targets. While the spell lasts, a suppressed spell or effect has no effect. When the calm emotions spell ends, the original spell or effect takes hold of the creature again, provided that its duration has not expired in the meantime.
From your quote:irdeggman said:Now it doesn't dispess confusion it will however suppress its effects for 1 rd/CL. Should buy some time to finish the encounter at least. Vice the duration of the umber hulks's gaze (8 rds).
I'm not sure your party could continue fighting normally under the effects of this spell. I suppose it depends on your definition of "defend themselves" vs. "cannot take violent actions...or do anything destructive."srd said:Creatures so affected cannot take violent actions (although they can defend themselves) or do anything destructive.
Lord Pendragon said:From your quote:I'm not sure your party could continue fighting normally under the effects of this spell. I suppose it depends on your definition of "defend themselves" vs. "cannot take violent actions...or do anything destructive."
As a DM, I'd rule that you can engage in melee anything that is attacking you in melee, but that's about it. Offensive spellcasting or moving forward to attack a foe that isn't attacking you would be right out.
Calm Emotions said:Any aggressive action against or damage dealt to a calmed creature immediately breaks the spell on all calmed creatures.