I'm A Banana
Potassium-Rich
True, but I think the problem a lot of people have with the cleric is why two clerics of different gods have a shared identity at all. A cleric of the god of death and a cleric of the god of fire are both, ultimately, white mages with a sidebar of some fire or death abilities.
Yeah, but if you squint too hard at this horizon, the Cleric as a class becomes entirely superfluous.
Why doesn't the god of trickery have a rogue build? The god of war a fighter build? The god of nature a druid build (or just be druids)? The god of light maybe a sorcerer build (favored soul!) or a paladin build? The god of knowledge a wizard build? Why do we need a cleric class? Why can't we just have divinely inspired characters of ANY class?
If two clerics can have an almost entirely unique suite of abilities so that there's very little overlap between them, I'd argue that you're only a few short hops away from not needing a cleric class - being "a cleric" at that point already doesn't say much that is meaningful about the character.