Divine Vengeance Feat

bob le bob

First Post
I'm confused by this feat (from Defenders of the Faith). As far as I can tell it is almost totally useless. Am I missing something? And if not are there any suggestions on how to improve it?

Bob le Bob.
 

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Okay. It gives extra damage on all attacks against undead till the end of your next turn. So activate it round one, then attack round 2 and get all that extra damage until the end of your actions in round 2. Very useful feat.
 

It would be a useful feat if it was activated as a free action and it lasted until the end of your next turn. To lose a whole round of attacks for a small damage bonus is about as good as circle kick and dirty fighting.
 


The feat definitely is limited but not wholly worthless. Consider this: A cleric could take this feat or take the feat that gives a penalty to turning damage but grants a greater chance of turning a higher level undead (sorry don't have books with me right now - forget the name). It seems to me that any cleric worth his salt would be able to turn most undead anyway and would never even get to use this feat. However, if facing an undead with turning resistance, lots of hit dice, or the cleric just has a low charisma (or any other reason why the turning check sux), then this feat might be useful as damage is an easy substitute for defeating the undead.

On the other hand, a paladin, with a crappy turning ability (considering he is always two levels behind) can put this feat to much better use as the added damage is much more useful. Unsure if they errata'd the PrC in defender's of the faith - the one that is the undead slayer (sorry - forget the name again), but this feat would also prove tremendously useful to him or her.

WOuld I ever take the feat - probably not. Is the feat, absolutely horrible - not quite.
 



Not too shabby is you're hasted -- you'd get two full actions out of it, then.

I'd never take it, myself, but it's theoretically useful.
 

Epametheus said:
Not too shabby is you're hasted -- you'd get two full actions out of it, then.

I assume you don't mean "two full attack actions", as that's impossible. Then again, it's pretty late, and I should probably be in bed. :)
 

I assume you don't mean "two full attack actions", as that's impossible. Then again, it's pretty late, and I should probably be in bed.

Actually, yeah, I do -- 1 full attack action the round you activate it while hasted, and then another full attack action the next round, before it expires (would you also be able to get an attack in from the partial action before it expired? you could certianly just spend the partial action that round reactivating it).

Unless I'm missing something, I don't see why what I just said wouldn't work...
 
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