AIM-54 said:Back in my 2E days I once redid the schools of magic into elemental schools: Fire, Water, Earth, Air, Life and Death. It wasn't totally elegant, but I thought it was pretty cool and it was perfect for my homebrew at the time.
Roman said:Sounds pretty interesting. What concepts did you associate with what element or did you not do that? For example, did you associate divination with air?
Dirigible said:In 2nd ed, they divided magic based on casting method: into the schools of Geometry (somatic), Song (verbal) and... something else... in the Players Option books.
Roman said:Has anybody tried dividing magic into something different than the 8 schools (plus 9th universal school) of magic in standard D&D? If so, how have you done this?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.