Shadowdancer
First Post
I'll make minor changes on the fly when running a canned adventure, based on the flow of the game and how much fun the players are having.
But for in-between adventures, when the players are in their home city -- I make all of that up as we go along. I have a few NPCs with basic stats and stuff written down, and if I plan for something important to happen in the city, then I might jot down some stats beforehand. Mostly it's all ad-libbed. If I feel things are dragging, or the players are getting bored, I'll have them get ambushed by some thieves, or stumble across an attempted assassination, or have a monster crawl out of the sewers.
As long as we're all having fun, it doesn't hurt anything to ad-lib or make changes on the fly.
But for in-between adventures, when the players are in their home city -- I make all of that up as we go along. I have a few NPCs with basic stats and stuff written down, and if I plan for something important to happen in the city, then I might jot down some stats beforehand. Mostly it's all ad-libbed. If I feel things are dragging, or the players are getting bored, I'll have them get ambushed by some thieves, or stumble across an attempted assassination, or have a monster crawl out of the sewers.
As long as we're all having fun, it doesn't hurt anything to ad-lib or make changes on the fly.