Hi FrankinLondon,
What’s more, as fate would have it I just finished running my players through Bastion of Broken Souls (I had them jump to that right after completing the last third of City of the Spider Queen)!
Please feel free to email me out of thread (or post here or on a new thread, if need be) if you’d like any of my alterations and game notes. My group consisted of four 18-19th level PCs, as well as four 15-16th level cohorts, so I had to beef up the adventure a bit.
****minor spoiler***
Also, the Draconomicon was a godsend for me in terms of updating many of the bad guy, as well as the Big Bad Evil Guy in BoBS. I highly recommend that book if you have the funds.
J. Grenemyer
No problem Frank. Us DMs need to take care of each other, after all.FrankinLondon said:Thanks very much for taking the time to post …<SNIP>…BTW, the module is Bastion of Broken Souls.
What’s more, as fate would have it I just finished running my players through Bastion of Broken Souls (I had them jump to that right after completing the last third of City of the Spider Queen)!
Please feel free to email me out of thread (or post here or on a new thread, if need be) if you’d like any of my alterations and game notes. My group consisted of four 18-19th level PCs, as well as four 15-16th level cohorts, so I had to beef up the adventure a bit.
****minor spoiler***
Also, the Draconomicon was a godsend for me in terms of updating many of the bad guy, as well as the Big Bad Evil Guy in BoBS. I highly recommend that book if you have the funds.
I disagree with this interpretation. While it may fit a literal reading of the rules, it (IMXO) simply fails to match the spell's intent. Note it's not unbalancing to rule in favor of character level over racial hit dice, either.Hypersmurf said:The DC for the fear aura is 10 + half the sorcerer's racial hit dice + the sorcerer's Charisma bonus. <SNIP> With a Cha of, say, 22, then, his Save DC is 10 + 0 + 6, or 16.
J. Grenemyer